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newbie Wizard takes step into a big, scary Pathfinder world
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<blockquote data-quote="Patryn of Elvenshae" data-source="post: 5535551" data-attributes="member: 23094"><p>If you aren't going to be focusing on touch attack spells, I wouldn't worry too much about WFinesse. One of the benefit of melee touch attack spells is that if you miss, you get to try again; the spell isn't wasted.</p><p></p><p></p><p></p><p>Evocation, in general, is the least awesome school to emphasize for normal wizards - battlefield control and buffing / debuffing tend to be more powerful (contrast the effectiveness of Sleep with Burning Hands).</p><p></p><p>That being said, damage is fun. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>That CL is the default for a randomly generated item in treasure. If you're making an item yourself, you can generally set the CL to whatever you want it to be. For 1st-level pearls, there's no benefit to having a CL higher than 1; yes, they'll be easy to supress with a dispel magic spell, but <em>who cares</em>? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Some items have hard CL prereqs (such as enhancement bonuses on magic weapons). Others have prices which are affected by CL (wands, scrolls, items which actually cast spells, etc.), and therefore that will be taken into account by the price.</p><p></p><p>For most other stuff, though, just set it as low as you need to and as high as you can.</p><p></p><p></p><p></p><p>Make it at CL 3, instead. And, yes, it'll boost your abilities, but it might be a little too expensive to start out with right now.</p></blockquote><p></p>
[QUOTE="Patryn of Elvenshae, post: 5535551, member: 23094"] If you aren't going to be focusing on touch attack spells, I wouldn't worry too much about WFinesse. One of the benefit of melee touch attack spells is that if you miss, you get to try again; the spell isn't wasted. Evocation, in general, is the least awesome school to emphasize for normal wizards - battlefield control and buffing / debuffing tend to be more powerful (contrast the effectiveness of Sleep with Burning Hands). That being said, damage is fun. :) That CL is the default for a randomly generated item in treasure. If you're making an item yourself, you can generally set the CL to whatever you want it to be. For 1st-level pearls, there's no benefit to having a CL higher than 1; yes, they'll be easy to supress with a dispel magic spell, but [I]who cares[/I]? :D Some items have hard CL prereqs (such as enhancement bonuses on magic weapons). Others have prices which are affected by CL (wands, scrolls, items which actually cast spells, etc.), and therefore that will be taken into account by the price. For most other stuff, though, just set it as low as you need to and as high as you can. Make it at CL 3, instead. And, yes, it'll boost your abilities, but it might be a little too expensive to start out with right now. [/QUOTE]
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