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<blockquote data-quote="ferretguy" data-source="post: 1064258" data-attributes="member: 13226"><p>Dural Stoneface 2nd Level Monk Alignment: Lawful Neutral</p><p></p><p>St: 14 +2</p><p>Dex:14 +2</p><p>Con: 16 +3</p><p>Int:13 +1</p><p>Wis: 15 +2</p><p>Chr: 7 -2</p><p></p><p>AC: 14 Initiative: 6 (+2 dex +4 improved Init)</p><p>HP: 18</p><p></p><p>Languages: Commen, Dwarven,Goblin</p><p></p><p>Saves:</p><p> Fort:+6 Will: +5 Ref: +5</p><p></p><p>Dwarf Abilities:</p><p>60' Darkvision, +2 vs poisons and spells, +4 AC vs Giants, +1 vs orcs and goblins</p><p></p><p>Feats: </p><p>Improved Initiative</p><p>Improved Grapple (monk 1st level)</p><p>Combat Reflexes (monk 2nd level)</p><p></p><p>BAB: +1Grapple: +7 (+1 bab,+2 str,+4 imp. grap.)</p><p> Melee: +3 Flurry: +1/+1</p><p> Ranged: +3</p><p></p><p>Dam:</p><p> Hand: 1d6+2 x2 crit</p><p> Hand Axe: 1d6+2 x3 crit</p><p></p><p>Skills: Total Rank Stat</p><p> Balance: 4 2 2</p><p> Climb: 4 2 2 </p><p> Concentration:5 2 3</p><p> Hide: 5 3 2</p><p> Swim: 4 2 2</p><p> Know(Arcane): 3 2 1</p><p> Move Silently: 5 3 2</p><p> Craft(metal): 5 2 1 (dwarf +2)</p><p> Search: 3 1 2</p><p> Escape Artist: 4 2 2</p><p> Spot: 5 3 2</p><p></p><p>Equipment:</p><p>Hand Axe 6gp 3#</p><p>Monks Outfit 5gp 2#</p><p>Backpack 2gp 2#</p><p>5 Days Trail Rations 2.5gp 5#</p><p>2 Waterskins 2 gp 8#</p><p>Rope Hemp (50') 1gp 10#</p><p></p><p>Total Carried: 30# (light encumberance) Money: 5gp, 5sp</p><p></p><p>Background:</p><p> Dural Stoneface had lived the last 15 years of his life in the Monastary of Green Mountain and had finally passed the requirments to leave and explore the world. What better way to begin, then to leave it all behind and see this new land. Gathering his meager possesions together he managed to talk the captain into taking this humble monk on board (it didn't come easily with cleaning the bilges and killing the rats being part of his passage), but it was worth the price.</p><p></p><p>Appearance:</p><p> Dural presents himself as a quite attentive dwarf but inside his spirit cries for action, his very being impatient. He was terribly scarred in a fire at the monastary, and due to this he is unable to grow more then patchy stubble of hair on his face. He is 4'3 140</p></blockquote><p></p>
[QUOTE="ferretguy, post: 1064258, member: 13226"] Dural Stoneface 2nd Level Monk Alignment: Lawful Neutral St: 14 +2 Dex:14 +2 Con: 16 +3 Int:13 +1 Wis: 15 +2 Chr: 7 -2 AC: 14 Initiative: 6 (+2 dex +4 improved Init) HP: 18 Languages: Commen, Dwarven,Goblin Saves: Fort:+6 Will: +5 Ref: +5 Dwarf Abilities: 60' Darkvision, +2 vs poisons and spells, +4 AC vs Giants, +1 vs orcs and goblins Feats: Improved Initiative Improved Grapple (monk 1st level) Combat Reflexes (monk 2nd level) BAB: +1Grapple: +7 (+1 bab,+2 str,+4 imp. grap.) Melee: +3 Flurry: +1/+1 Ranged: +3 Dam: Hand: 1d6+2 x2 crit Hand Axe: 1d6+2 x3 crit Skills: Total Rank Stat Balance: 4 2 2 Climb: 4 2 2 Concentration:5 2 3 Hide: 5 3 2 Swim: 4 2 2 Know(Arcane): 3 2 1 Move Silently: 5 3 2 Craft(metal): 5 2 1 (dwarf +2) Search: 3 1 2 Escape Artist: 4 2 2 Spot: 5 3 2 Equipment: Hand Axe 6gp 3# Monks Outfit 5gp 2# Backpack 2gp 2# 5 Days Trail Rations 2.5gp 5# 2 Waterskins 2 gp 8# Rope Hemp (50') 1gp 10# Total Carried: 30# (light encumberance) Money: 5gp, 5sp Background: Dural Stoneface had lived the last 15 years of his life in the Monastary of Green Mountain and had finally passed the requirments to leave and explore the world. What better way to begin, then to leave it all behind and see this new land. Gathering his meager possesions together he managed to talk the captain into taking this humble monk on board (it didn't come easily with cleaning the bilges and killing the rats being part of his passage), but it was worth the price. Appearance: Dural presents himself as a quite attentive dwarf but inside his spirit cries for action, his very being impatient. He was terribly scarred in a fire at the monastary, and due to this he is unable to grow more then patchy stubble of hair on his face. He is 4'3 140 [/QUOTE]
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