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Newish and Possiby Missing the Point but...
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<blockquote data-quote="Mercule" data-source="post: 6760245" data-attributes="member: 5100"><p>If you hadn't already bought stuff, I'd tell you to pick up the Starter Set and use it, along with the downloadable Basic Rules. The included module is pretty well done. Based on what you've already gotten, I'd still say that you could grab the Basic Rules instead of the DMG/MM, for now. Pick those up as you find a gap.</p><p></p><p>I'd start with <em>Princes of the Apocalypse</em>. It's a pretty nice adventure with lots of opportunity to explore and wander. It would go well with SCAG, but also provides enough implied setting to work with all the way through level 15. If you grew up around 2E, this is the module you want.</p><p></p><p>I strongly prefer an organic home brew over a published setting. When I was a green DM, I used Greyhawk and Mystara for reference and ideas, but the action always took place in a my own setting. That setting grew up around the PCs and they were always in the spotlight. IMO, relying too much on a published setting actually stifles the fun of the game unless it's either extremely casual (and the DM is busy) or the entire group is heavily invested in the setting, or willing to become so.</p><p></p><p>SCAG provides a middle ground between what I did and the 3E FRCS. If you want the FRCS, you'll be disappointed. If you just want enough to not have to spend time creating every aspect of your own world, it'll be fine.</p><p></p><p>FWIW, WotC has explicitly said that they won't be producing any FRCS-type books for 5E. SCAG provides some level of 5E support and visibility, but the official line is that the fluff from previous editions still works fine and you should track one of the older books down.</p></blockquote><p></p>
[QUOTE="Mercule, post: 6760245, member: 5100"] If you hadn't already bought stuff, I'd tell you to pick up the Starter Set and use it, along with the downloadable Basic Rules. The included module is pretty well done. Based on what you've already gotten, I'd still say that you could grab the Basic Rules instead of the DMG/MM, for now. Pick those up as you find a gap. I'd start with [I]Princes of the Apocalypse[/I]. It's a pretty nice adventure with lots of opportunity to explore and wander. It would go well with SCAG, but also provides enough implied setting to work with all the way through level 15. If you grew up around 2E, this is the module you want. I strongly prefer an organic home brew over a published setting. When I was a green DM, I used Greyhawk and Mystara for reference and ideas, but the action always took place in a my own setting. That setting grew up around the PCs and they were always in the spotlight. IMO, relying too much on a published setting actually stifles the fun of the game unless it's either extremely casual (and the DM is busy) or the entire group is heavily invested in the setting, or willing to become so. SCAG provides a middle ground between what I did and the 3E FRCS. If you want the FRCS, you'll be disappointed. If you just want enough to not have to spend time creating every aspect of your own world, it'll be fine. FWIW, WotC has explicitly said that they won't be producing any FRCS-type books for 5E. SCAG provides some level of 5E support and visibility, but the official line is that the fluff from previous editions still works fine and you should track one of the older books down. [/QUOTE]
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