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General Tabletop Discussion
Character Builds & Optimization
Newish Player Paladin Build Advice needed
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<blockquote data-quote="mq98" data-source="post: 7072449" data-attributes="member: 6875618"><p>I am relatively new to D&D and current building a paladin and would like some advice to optimise this build a little and some tips on a few future class decisions </p><p>Stat array: i chose to roll my stats leaving me with 17,13,13,13,13,10.</p><p>Race: i am thinking Human Variant as i rolled lots of odd numbers so i don't need a +2 and give me flexibility as to some later decisions and a free feat which guides suggest i will likely want the stat bonus later although this isn't in stone.</p><p>Class/Class features (early)paladin Oath of the ancients is the route i think i want to play here more for how i imagine the character than any tactical reason However at level 2 i get my fighting style and i am unsure if i want to go great weapon fighting or protection.</p><p>Feat: This is where my main Question either heavy armour master because -3 physical is nice but extra attribute point is even better or great weapon master paired with great weapon fighting and at level 4 take resilient to bump con to 14 and get proficiency in it for con spells</p><p></p><p>They only things set in stone are my oath and class any help would be appreciated i know most of this comes down to if i want to use 1h and shield or 2h i am unsure and would like to know what you think is better</p></blockquote><p></p>
[QUOTE="mq98, post: 7072449, member: 6875618"] I am relatively new to D&D and current building a paladin and would like some advice to optimise this build a little and some tips on a few future class decisions Stat array: i chose to roll my stats leaving me with 17,13,13,13,13,10. Race: i am thinking Human Variant as i rolled lots of odd numbers so i don't need a +2 and give me flexibility as to some later decisions and a free feat which guides suggest i will likely want the stat bonus later although this isn't in stone. Class/Class features (early)paladin Oath of the ancients is the route i think i want to play here more for how i imagine the character than any tactical reason However at level 2 i get my fighting style and i am unsure if i want to go great weapon fighting or protection. Feat: This is where my main Question either heavy armour master because -3 physical is nice but extra attribute point is even better or great weapon master paired with great weapon fighting and at level 4 take resilient to bump con to 14 and get proficiency in it for con spells They only things set in stone are my oath and class any help would be appreciated i know most of this comes down to if i want to use 1h and shield or 2h i am unsure and would like to know what you think is better [/QUOTE]
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