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News Digest for the Week of September 25
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<blockquote data-quote="Abstruse" data-source="post: 8096323" data-attributes="member: 6669048"><p>I also expect Spelljammer to get a bit more attention thanks to Baldur's Gate III, considering (based on the cinematic they released) the game starts on a nautiloid. There's also been a lot more teases for Spelljammer elements in D&D books over the past few years than Planescape. It also helps Spelljammer is more high concept. "It's D&D but on flying magic sailing ships in space" is a lot easier of a concept to get across to mass audiences than "It's a city made of portals where any door you open could transport you to anywhere else in the multiverse seemingly at random and oh yeah there's a multiverse..."</p><p></p><p>Much easier to do Spelljammer as a "setting" and present Sigil as a major port of call, sort of like how the Sword Coast is huge but Waterdeep still gets a lot of the focus (or expanding it out, Faerun is huge but the Sword Coast gets <em>all</em> of the focus).</p></blockquote><p></p>
[QUOTE="Abstruse, post: 8096323, member: 6669048"] I also expect Spelljammer to get a bit more attention thanks to Baldur's Gate III, considering (based on the cinematic they released) the game starts on a nautiloid. There's also been a lot more teases for Spelljammer elements in D&D books over the past few years than Planescape. It also helps Spelljammer is more high concept. "It's D&D but on flying magic sailing ships in space" is a lot easier of a concept to get across to mass audiences than "It's a city made of portals where any door you open could transport you to anywhere else in the multiverse seemingly at random and oh yeah there's a multiverse..." Much easier to do Spelljammer as a "setting" and present Sigil as a major port of call, sort of like how the Sword Coast is huge but Waterdeep still gets a lot of the focus (or expanding it out, Faerun is huge but the Sword Coast gets [I]all[/I] of the focus). [/QUOTE]
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