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News Digest: White Wolf Dissolved, MORE New D&D Releases Announced, RPG Now Closing (kinda), and mor
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<blockquote data-quote="TrippyHippy" data-source="post: 7765898" data-attributes="member: 27252"><p>Which is tantamount to an admission here that certain individuals have been orchestrating a revenge campaign against Paradox/White Wolf for two years. I don't know about the former case, but I do know that White Wolf writers have been verbally assaulted online and it's a matter of record that some have been doxxed too. </p><p></p><p>I witnessed the Facebook attack on Mark Rein-Hagen (the original creator of the World of Darkness) when people tried to make him accountable for the hiring of Zac Smith (who was also being verbally attacked for a peripheral involvement with a White Wolf gaming app, and who also refutes claims made against him), and also because they disagreed with his pacifist stance on protest. He argued that the violent protests of Antifa groups were counterproductive - and was accused of being a Nazi sympathiser because of this. It's also a point of record that Mark Rein Hagen has actively campaigned for LGBT rights in Georgia - where homosexuality is illegal - and pioneered the idea of using female pronouns by choice in written text and including example gay characters in gaming fiction (which was unheard of back in the day). The notion that he, or indeed anybody else in White Wolf somehow wants to be associated with anti-LGBT sentiment is ludicrous. </p><p></p><p>I have already spoken at length about the nature of 'personal horror' in a game with 'mature content', but if you pick up a game about playing vampires, not expecting it to be about playing vampires and all the connotations that suggests, I can't help you. Regardless, nothing that happens in a fictional world should be confused with real life. </p><p></p><p>You're claim about the blogger is untrue. What happened there was the blogger released an utterly appaling article, across multiple websites at once in order to create maximum damage to the new edition of the game before it was released. The article was sprawling, reaching and spurious in it's claim that the new game was being targeting and marketed to the Alt Right and Neo-Nazis. Some of the issues raised were directly addressed and removed in the edition before it went to print - and White Wolf made a video conference to unequivocally deny they wanted anything to do with the Alt right - but the evidence used to make these claims were hardly overwhelming. The citation of the numbers '1, 4, 4, 8' being rolled in an example of play in the playtest was seen as a major issue. It was certainly news to me that this was apparently a huge dog-whistle to white supremist groups, but you live and learn I guess. Perhaps the reason why I overlooked the number is the same reason why White Wolf may have overlooked it - I just don't circulate in those communities that treat the number as having any relevance beyond obscure coincidence. </p><p></p><p>In any case, the blogger removed the article after a few days on several grounds - including the reference that <em>third parties</em> had suggested what he wrote was libellous (White Wolf categorically denied that they had ever discussed it at all - and there is no evidence of it), and that both he and White Wolf writers had recieved threats (and were doxxed). It was also the case that over 2500 signatures were involved in an online protest against the article too. </p><p></p><p><a href="https://www.change.org/p/wesupportv5-fans-of-vampire-the-masquerade-world-of-darkness-in-support-of-5th-and-future-editions" target="_blank">https://www.change.org/p/wesupportv5-fans-of-vampire-the-masquerade-world-of-darkness-in-support-of-5th-and-future-editions</a></p><p></p><p>It didn't tick off every single side, evidently, as many people could find the relevance in writing about real world events in a fictional game that was meant to be a dark reflection of the real world. Not everybody was offended by it. They understood the context of what the author was trying to do. </p><p></p><p>I, for one, would feel very uncomfortable if I were standing shoulder to shoulder with an authoritarian regime, actively persecuting the LGBT community, in protesting to get a fictional piece of writing censored and a creative company dissolved. </p><p></p><p>Now this is a non-political gaming site, and I'm sure the moderators here don't want to see this thread 'dissolve' too! But lets be clear about this, your stance is politicised. To me, calling out 'edgelord' is every bit as pejoritive and vapid as the term 'SJW', and just as loaded. It's just not a worthy point to be debating over. </p><p></p><p>I am personally over following the V5 game any more than the corebook now anyway - I've run the game from this alone and I don't feel compelled to follow metaplot developments, particularly. Not that I don't think the game design is brilliant - it's probably the game of the year in that respect - but that I am tired of reading 'Edgelord vs SJW' threads in the White Wolf internet communities.</p><p></p><p>I think Paradox made the decision to pull the plug on White Wolf most probably because of mundane sales figures and other business issues, but I'm fairly certain they were over all these controversies too. Mind you, looking at the whole toxicity of everything at the moment, I doubt many companies will want to touch the IP with a bargepole as it stands.</p></blockquote><p></p>
[QUOTE="TrippyHippy, post: 7765898, member: 27252"] Which is tantamount to an admission here that certain individuals have been orchestrating a revenge campaign against Paradox/White Wolf for two years. I don't know about the former case, but I do know that White Wolf writers have been verbally assaulted online and it's a matter of record that some have been doxxed too. I witnessed the Facebook attack on Mark Rein-Hagen (the original creator of the World of Darkness) when people tried to make him accountable for the hiring of Zac Smith (who was also being verbally attacked for a peripheral involvement with a White Wolf gaming app, and who also refutes claims made against him), and also because they disagreed with his pacifist stance on protest. He argued that the violent protests of Antifa groups were counterproductive - and was accused of being a Nazi sympathiser because of this. It's also a point of record that Mark Rein Hagen has actively campaigned for LGBT rights in Georgia - where homosexuality is illegal - and pioneered the idea of using female pronouns by choice in written text and including example gay characters in gaming fiction (which was unheard of back in the day). The notion that he, or indeed anybody else in White Wolf somehow wants to be associated with anti-LGBT sentiment is ludicrous. I have already spoken at length about the nature of 'personal horror' in a game with 'mature content', but if you pick up a game about playing vampires, not expecting it to be about playing vampires and all the connotations that suggests, I can't help you. Regardless, nothing that happens in a fictional world should be confused with real life. You're claim about the blogger is untrue. What happened there was the blogger released an utterly appaling article, across multiple websites at once in order to create maximum damage to the new edition of the game before it was released. The article was sprawling, reaching and spurious in it's claim that the new game was being targeting and marketed to the Alt Right and Neo-Nazis. Some of the issues raised were directly addressed and removed in the edition before it went to print - and White Wolf made a video conference to unequivocally deny they wanted anything to do with the Alt right - but the evidence used to make these claims were hardly overwhelming. The citation of the numbers '1, 4, 4, 8' being rolled in an example of play in the playtest was seen as a major issue. It was certainly news to me that this was apparently a huge dog-whistle to white supremist groups, but you live and learn I guess. Perhaps the reason why I overlooked the number is the same reason why White Wolf may have overlooked it - I just don't circulate in those communities that treat the number as having any relevance beyond obscure coincidence. In any case, the blogger removed the article after a few days on several grounds - including the reference that [I]third parties[/I] had suggested what he wrote was libellous (White Wolf categorically denied that they had ever discussed it at all - and there is no evidence of it), and that both he and White Wolf writers had recieved threats (and were doxxed). It was also the case that over 2500 signatures were involved in an online protest against the article too. [URL="https://www.change.org/p/wesupportv5-fans-of-vampire-the-masquerade-world-of-darkness-in-support-of-5th-and-future-editions"]https://www.change.org/p/wesupportv5-fans-of-vampire-the-masquerade-world-of-darkness-in-support-of-5th-and-future-editions[/URL] It didn't tick off every single side, evidently, as many people could find the relevance in writing about real world events in a fictional game that was meant to be a dark reflection of the real world. Not everybody was offended by it. They understood the context of what the author was trying to do. I, for one, would feel very uncomfortable if I were standing shoulder to shoulder with an authoritarian regime, actively persecuting the LGBT community, in protesting to get a fictional piece of writing censored and a creative company dissolved. Now this is a non-political gaming site, and I'm sure the moderators here don't want to see this thread 'dissolve' too! But lets be clear about this, your stance is politicised. To me, calling out 'edgelord' is every bit as pejoritive and vapid as the term 'SJW', and just as loaded. It's just not a worthy point to be debating over. I am personally over following the V5 game any more than the corebook now anyway - I've run the game from this alone and I don't feel compelled to follow metaplot developments, particularly. Not that I don't think the game design is brilliant - it's probably the game of the year in that respect - but that I am tired of reading 'Edgelord vs SJW' threads in the White Wolf internet communities. I think Paradox made the decision to pull the plug on White Wolf most probably because of mundane sales figures and other business issues, but I'm fairly certain they were over all these controversies too. Mind you, looking at the whole toxicity of everything at the moment, I doubt many companies will want to touch the IP with a bargepole as it stands. [/QUOTE]
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