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<blockquote data-quote="MNblockhead" data-source="post: 9323270" data-attributes="member: 6796661"><p>I'll just add to the chorus. Based on what you've written about your preferences, I think Curse of Strahd is the way to go. </p><p></p><p>I really is a great adventure and as others have said, there are some excellent enhancements that people have published in DMs Guild. Some that I recommend from personal experience:</p><p></p><p>A Structured Milestone System for Curse of Strahd: Milestones Made Easy by R. Padron (DMs Guild). It is a great way to manage leveling in a way the encourages exploration. Regular milestone leveling by DM fiat just isn't very satisfying in CoS in my opinion. Also, traditional XP can be lackluster and can create incentives that work against the theme of the adventure. Your mileage will vary of course, but I do recommend checking out R. Padron's system. It worked very well for me. </p><p></p><p>Darker Gifts: Curse of Strahd Expansion by Flying Ape takes the Dark Gifts rules introduced by Adventurers League for CoS and expands the number of dark gifts from 4 to 20. Low level characters (under 5th level) are automatically brought back to life by the Dark Powers in Adventures League. But it comes at a cost. Adventurers League also published an expanded list of Dark Gifts in DDAL04, available on DMs Guild. </p><p></p><p>Elven Tower's DMs Guide for Curse of Strahd is a nice Cliff's Notes style summary of the adventure with some extra encounters. It also gives a CR17 (CR18 in his Castle) statblock version of Strahd.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 9323270, member: 6796661"] I'll just add to the chorus. Based on what you've written about your preferences, I think Curse of Strahd is the way to go. I really is a great adventure and as others have said, there are some excellent enhancements that people have published in DMs Guild. Some that I recommend from personal experience: A Structured Milestone System for Curse of Strahd: Milestones Made Easy by R. Padron (DMs Guild). It is a great way to manage leveling in a way the encourages exploration. Regular milestone leveling by DM fiat just isn't very satisfying in CoS in my opinion. Also, traditional XP can be lackluster and can create incentives that work against the theme of the adventure. Your mileage will vary of course, but I do recommend checking out R. Padron's system. It worked very well for me. Darker Gifts: Curse of Strahd Expansion by Flying Ape takes the Dark Gifts rules introduced by Adventurers League for CoS and expands the number of dark gifts from 4 to 20. Low level characters (under 5th level) are automatically brought back to life by the Dark Powers in Adventures League. But it comes at a cost. Adventurers League also published an expanded list of Dark Gifts in DDAL04, available on DMs Guild. Elven Tower's DMs Guide for Curse of Strahd is a nice Cliff's Notes style summary of the adventure with some extra encounters. It also gives a CR17 (CR18 in his Castle) statblock version of Strahd. [/QUOTE]
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