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<blockquote data-quote="hawkeyefan" data-source="post: 8109746" data-attributes="member: 6785785"><p>Yeah, in addition to Blades in the Dark and all of its Forged in the Dark alternates, there have been some straight up solid PbtA games in the last few years. </p><p></p><p>Masks the Next Generation</p><p>City of Mist</p><p>Worlds in Peril</p><p>Urban Shadows</p><p>Legacy- Life Among the Ruins</p><p>The Sprawl</p><p>The Sword, The Crown, The Unspeakable Power</p><p></p><p>And those are just the ones I’m familiar with, having read each and played a few. There are probably many more that I’m not recalling or am entirely unaware of.</p><p></p><p>I’d also throw Spire, The City Must fall into the category as well, even though it is neither a straight PbtA nor FitD game. It shares a lot of DNA with that branch of games. </p><p></p><p>I think Apocalypse World and the PbtA rules continue to be a strong influence on game design. It certainly isn’t “next gen” in the sense of the OP of the thread, though. </p><p></p><p>What’s the next PbtA? Year Zero is pretty solid and flexible. Forged in the Dark seems to have captured a lot of attention. I feel like they’re the two big ones now....but I admit to total bias because they’re the two systems I’ve played the most in recent months.</p><p></p><p>Someone mentioned Swords of the Serpentine earlier in the thread, which I’ve read a good chunk of, and it seems like it has potential. It’s based on the Gumshoe system....so that one likely deserves a mention, although it’s been around a few years.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 8109746, member: 6785785"] Yeah, in addition to Blades in the Dark and all of its Forged in the Dark alternates, there have been some straight up solid PbtA games in the last few years. Masks the Next Generation City of Mist Worlds in Peril Urban Shadows Legacy- Life Among the Ruins The Sprawl The Sword, The Crown, The Unspeakable Power And those are just the ones I’m familiar with, having read each and played a few. There are probably many more that I’m not recalling or am entirely unaware of. I’d also throw Spire, The City Must fall into the category as well, even though it is neither a straight PbtA nor FitD game. It shares a lot of DNA with that branch of games. I think Apocalypse World and the PbtA rules continue to be a strong influence on game design. It certainly isn’t “next gen” in the sense of the OP of the thread, though. What’s the next PbtA? Year Zero is pretty solid and flexible. Forged in the Dark seems to have captured a lot of attention. I feel like they’re the two big ones now....but I admit to total bias because they’re the two systems I’ve played the most in recent months. Someone mentioned Swords of the Serpentine earlier in the thread, which I’ve read a good chunk of, and it seems like it has potential. It’s based on the Gumshoe system....so that one likely deserves a mention, although it’s been around a few years. [/QUOTE]
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