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Next UA on February 6
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<blockquote data-quote="Sword of Spirit" data-source="post: 7012580" data-attributes="member: 6677017"><p>I think the reason for that is that surveys have likely indicated that people preferred material that stuck closer to established 5e patterns than more innovative things. I know that is true for me.</p><p></p><p>Now, I'll add a caveat to that. I totally approve of using new 5e mechanics to represent older concepts than aren't well representable by pre-existing 5e patterns. For instance, I like what they've been doing with the mystic, and the artificer looks mostly fine to me (though it would rarely make an appearance in my games).</p><p></p><p>On the other hand, what I'm not interested in seeing is a bunch of experimentation like what tends to come out late edition. In order for that to be okay to me, we first need to get updated the previous edition stuff. Before we get Octopusfolk and Mammoth Men we need Mul and Kender. Before we get Ring Weavers and Rock Eaters we need Wizards of High Sorcery and Defilers. Before we get Star Summoning and Book Magic we need AD&D or Hybrid Multiclassing and Mass Combat.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 7012580, member: 6677017"] I think the reason for that is that surveys have likely indicated that people preferred material that stuck closer to established 5e patterns than more innovative things. I know that is true for me. Now, I'll add a caveat to that. I totally approve of using new 5e mechanics to represent older concepts than aren't well representable by pre-existing 5e patterns. For instance, I like what they've been doing with the mystic, and the artificer looks mostly fine to me (though it would rarely make an appearance in my games). On the other hand, what I'm not interested in seeing is a bunch of experimentation like what tends to come out late edition. In order for that to be okay to me, we first need to get updated the previous edition stuff. Before we get Octopusfolk and Mammoth Men we need Mul and Kender. Before we get Ring Weavers and Rock Eaters we need Wizards of High Sorcery and Defilers. Before we get Star Summoning and Book Magic we need AD&D or Hybrid Multiclassing and Mass Combat. [/QUOTE]
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