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<blockquote data-quote="MerricB" data-source="post: 5663889" data-attributes="member: 3586"><p>One of the odd things about Unearthed Arcana is that a lot of the material got worse (less balanced, explanations missing) than when it was originally published in Dragon Magazine. Comeliness is a case in point.</p><p></p><p>Just looking at the article... oh, look, it's a David Howery article. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I have massive problems with the Barbarian - even David's take on it still retains a lot of the problems, such as its XP table and hatred of magic-users. It's very much a class made for NPC work, or for a group of one or two players. Yes, Chert is nice in the Gord books, but most groups I play with want a magic-user in the group...</p><p></p><p>Of course, Dave's version also uses Non-Weapon proficiencies, which I won't be using - the game is <em>primarily</em> just the core books, before everything went pear-shaped with the publication of <em>Deities and Demigods</em>. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Cheers!</p></blockquote><p></p>
[QUOTE="MerricB, post: 5663889, member: 3586"] One of the odd things about Unearthed Arcana is that a lot of the material got worse (less balanced, explanations missing) than when it was originally published in Dragon Magazine. Comeliness is a case in point. Just looking at the article... oh, look, it's a David Howery article. :) I have massive problems with the Barbarian - even David's take on it still retains a lot of the problems, such as its XP table and hatred of magic-users. It's very much a class made for NPC work, or for a group of one or two players. Yes, Chert is nice in the Gord books, but most groups I play with want a magic-user in the group... Of course, Dave's version also uses Non-Weapon proficiencies, which I won't be using - the game is [i]primarily[/i] just the core books, before everything went pear-shaped with the publication of [i]Deities and Demigods[/i]. ;) Cheers! [/QUOTE]
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