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Nexus Minor Skills
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<blockquote data-quote="garrowolf" data-source="post: 5747209" data-attributes="member: 31900"><p>Okay I was going back and forth about the concept of minor skills but I decided to go with it after all. Basically all the major skills have a series of feats under each one that expands the use of those skills. This is the core of the system. Minor Skills are those skills that don't fall into that paradigm that well. They are things like crafts, professions, musical skills, interests, and languages. </p><p>My breakthrough came when I realized that I could do this by tech level and make it a lot more interesting and less cumbersome. Of course skills from earlier tech levels would carry over to the next tech level so they don't need to be listed again.</p><p></p><p>So I wanted to get some ideas from everyone here. Just pick a tech level and put some suggestions. </p><p></p><p><a href="http://www.wiki.garrowolf.net/index.php?title=Nexus_Tech_Levels" target="_blank">Nexus Tech Levels - Nexus D20 Wiki</a></p><p></p><p>TL0 Neolithic Age</p><p> [FONT=Verdana, sans-serif]<span style="font-size: 9px"><strong>Butcher</strong> – You can clean, dress, and carve up a large animal for the best cuts without waste. </span>[/FONT] </p><p> [FONT=Verdana, sans-serif]<span style="font-size: 9px"><strong>Cooking</strong> – Your cooking is good and can feed several. </span>[/FONT] </p><p> [FONT=Verdana, sans-serif]<span style="font-size: 9px"><strong>Furrier</strong> – You can make, repair, and clean fur and fur garments. </span>[/FONT] </p><p> [FONT=Verdana, sans-serif]<span style="font-size: 9px"><strong>Dancing</strong> – You know how to shake it. </span>[/FONT] </p><p> </p><p>TL1 Bronze Age</p><p></p><p></p><p>TL2 Iron Age</p><p></p><p></p><p>TL3 Middle Ages</p><p></p><p></p><p>TL4 Age of Sail </p><p></p><p></p><p>TL5 Industrial Revolution</p><p></p><p></p><p>TL6 Pulp Age</p><p></p><p></p><p>TL7 Atomic Age</p><p></p><p></p><p>TL8 Information Age</p><p></p><p></p><p>TL9 Cyber Age</p><p></p><p></p><p>TL10 Fusion Age</p></blockquote><p></p>
[QUOTE="garrowolf, post: 5747209, member: 31900"] Okay I was going back and forth about the concept of minor skills but I decided to go with it after all. Basically all the major skills have a series of feats under each one that expands the use of those skills. This is the core of the system. Minor Skills are those skills that don't fall into that paradigm that well. They are things like crafts, professions, musical skills, interests, and languages. My breakthrough came when I realized that I could do this by tech level and make it a lot more interesting and less cumbersome. Of course skills from earlier tech levels would carry over to the next tech level so they don't need to be listed again. So I wanted to get some ideas from everyone here. Just pick a tech level and put some suggestions. [url=http://www.wiki.garrowolf.net/index.php?title=Nexus_Tech_Levels]Nexus Tech Levels - Nexus D20 Wiki[/url] TL0 Neolithic Age [FONT=Verdana, sans-serif][SIZE=1][B]Butcher[/B] – You can clean, dress, and carve up a large animal for the best cuts without waste. [/SIZE][/FONT] [FONT=Verdana, sans-serif][SIZE=1][B]Cooking[/B] – Your cooking is good and can feed several. [/SIZE][/FONT] [FONT=Verdana, sans-serif][SIZE=1][B]Furrier[/B] – You can make, repair, and clean fur and fur garments. [/SIZE][/FONT] [FONT=Verdana, sans-serif][SIZE=1][B]Dancing[/B] – You know how to shake it. [/SIZE][/FONT] TL1 Bronze Age TL2 Iron Age TL3 Middle Ages TL4 Age of Sail TL5 Industrial Revolution TL6 Pulp Age TL7 Atomic Age TL8 Information Age TL9 Cyber Age TL10 Fusion Age [/QUOTE]
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