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The Battle of All Alignments
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NG vs. NE: Neutral Evil is Victorious!
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<blockquote data-quote="Greybar" data-source="post: 3086712" data-attributes="member: 4938"><p>Found it in Rules of the Game, behind spoiler so as not to annoy readers who don't care.</p><p>[sblock]</p><p>Who Can Be Tripped: Any creature that is subject to gravity and somehow holds itself off the ground is subject to trip attacks. Incorporeal creatures can't be tripped -- even by other incorporeal creatures -- because they can't fall down. A prone creature has already fallen down and can't be tripped. (This can prove significant when you've tripped a foe and wish to keep him down; see the section on being tripped [below].) Limbless creatures pretty much just lie on the ground (at least while using their normal land speeds or just standing around on a fairly level space) and usually can't be tripped unless they're climbing or in some other precarious situation. This includes creatures with the ooze type, snakes, and anything else that wiggles and slithers. The rules don't give any guidance on creatures whose body types make them immune to trip attacks, so you'll have to rely on your common sense here.</p><p>[/sblock]</p><p>and comment</p><p>[sblock]</p><p>I'm always cautious of the "common sense" argument when phrased right after a stated example that doesn't match my common sense. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I've flipped a snake on it's back, and it took about as long to get righted as a dog or cat would take - so should quadrapeds with flexible spines get up as a free action too? Should it be a full-round action for turtles and spiders? Or are we all better off making it a MEA for everyone, and say that it includes the concept of being disoriented and getting back into a fighting position or stance?</p><p>[/sblock]</p><p>Anyway, back to our fight.</p><p></p><p>Otto gives him such a stabbing as he slithers away.</p></blockquote><p></p>
[QUOTE="Greybar, post: 3086712, member: 4938"] Found it in Rules of the Game, behind spoiler so as not to annoy readers who don't care. [sblock] Who Can Be Tripped: Any creature that is subject to gravity and somehow holds itself off the ground is subject to trip attacks. Incorporeal creatures can't be tripped -- even by other incorporeal creatures -- because they can't fall down. A prone creature has already fallen down and can't be tripped. (This can prove significant when you've tripped a foe and wish to keep him down; see the section on being tripped [below].) Limbless creatures pretty much just lie on the ground (at least while using their normal land speeds or just standing around on a fairly level space) and usually can't be tripped unless they're climbing or in some other precarious situation. This includes creatures with the ooze type, snakes, and anything else that wiggles and slithers. The rules don't give any guidance on creatures whose body types make them immune to trip attacks, so you'll have to rely on your common sense here. [/sblock] and comment [sblock] I'm always cautious of the "common sense" argument when phrased right after a stated example that doesn't match my common sense. :) I've flipped a snake on it's back, and it took about as long to get righted as a dog or cat would take - so should quadrapeds with flexible spines get up as a free action too? Should it be a full-round action for turtles and spiders? Or are we all better off making it a MEA for everyone, and say that it includes the concept of being disoriented and getting back into a fighting position or stance? [/sblock] Anyway, back to our fight. Otto gives him such a stabbing as he slithers away. [/QUOTE]
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