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The Battle of All Alignments
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NG vs. NE: Neutral Evil is Victorious!
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<blockquote data-quote="Greybar" data-source="post: 3249788" data-attributes="member: 4938"><p>Hmm... Oromeax debates lashing out at the colossal cenitpede, but decides it isn't worth it unless the thing seems actually to be dangerous. But he has some blind spots with these walls, and that needs fixing - time to make some portholes. (OOC: Sorry guys, the map is about to get worse)</p><p></p><p>Full Attack with PA+30:</p><p>* First punch a 5 ft hole, 5 ft above the ground from the sw corner of 110n55e5z to 110n60e5z. That should give visibility into the northwest corner.</p><p>* Then punch a 5 ft hole, 5 ft above the ground from the sw corner of 110n70e5z to 11085e5z. That should give visibility into the northeast corner.</p><p>* Then punch a 5 ft hole, 5 ft above the ground from the sw corner of 85n50e5z to 90n50e5z. That should cover the southwest corner of the VZ</p><p></p><p>If any of the attacks fail to open holes, use further attacks to do so. After all that, if an enemy can be seen, use remaining attacks on them (unlikely as they are to hit with all that Power Attack in place). If all of those are done and still no enemy is visible:</p><p>* Then punch a 5 ft hole, 5 ft above the ground from the sw corner of 80n75e5z to 80n80e5z.</p><p></p><p>If still no visible targets in range, try to smack centipede C3 in frustration.</p><p></p><p>Attack order: wing, wing, claw, claw, tail, bite</p><p></p><p>Now I have to figure out how to mark the portholes on my gmail-spreadsheet map.</p></blockquote><p></p>
[QUOTE="Greybar, post: 3249788, member: 4938"] Hmm... Oromeax debates lashing out at the colossal cenitpede, but decides it isn't worth it unless the thing seems actually to be dangerous. But he has some blind spots with these walls, and that needs fixing - time to make some portholes. (OOC: Sorry guys, the map is about to get worse) Full Attack with PA+30: * First punch a 5 ft hole, 5 ft above the ground from the sw corner of 110n55e5z to 110n60e5z. That should give visibility into the northwest corner. * Then punch a 5 ft hole, 5 ft above the ground from the sw corner of 110n70e5z to 11085e5z. That should give visibility into the northeast corner. * Then punch a 5 ft hole, 5 ft above the ground from the sw corner of 85n50e5z to 90n50e5z. That should cover the southwest corner of the VZ If any of the attacks fail to open holes, use further attacks to do so. After all that, if an enemy can be seen, use remaining attacks on them (unlikely as they are to hit with all that Power Attack in place). If all of those are done and still no enemy is visible: * Then punch a 5 ft hole, 5 ft above the ground from the sw corner of 80n75e5z to 80n80e5z. If still no visible targets in range, try to smack centipede C3 in frustration. Attack order: wing, wing, claw, claw, tail, bite Now I have to figure out how to mark the portholes on my gmail-spreadsheet map. [/QUOTE]
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