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<blockquote data-quote="Nellisir" data-source="post: 884590" data-attributes="member: 70"><p><strong>Re: Re: Niche products</strong></p><p></p><p></p><p></p><p>Actually, that's the problem. I don't have as many "general-purpose" books as I need...or want.</p><p></p><p>Maybe it's just me. As you said, YMMV. But I like "general-purpose", "cover-all-the-bases of a reasonable topic" books. Book of Eldritch/Hallowed Might I/I/II/III. Broad enough. Something for most spellcasters in each one. When the Sky Falls..pushing nichedom pretty strong. Doesn't actually -require- a meteorite to fall on your kingdom, but does require some campaign emphasis on a fallen meteor to make use of it. Pit traps. Nichey to the extreme -- liable to make players throw DM into pit trap if used regularly. Books on familiars and mounts(multiple individual book) ...super nichey.</p><p></p><p>There is a point, as a busy DM, where I have too many resources to consult, and those that have the most specificity and least breadth are the most likely to be ignored. I don't want to consult one book for the necromancer villain, another for his illusionist cohort, and a third for his sorcerer ally. I'm going to grab the books with the largest variety of spells and use those.</p><p></p><p>All that said, we already know I think the niches are getting a little extreme. Anyone else, or am I just insane?</p><p>Nell.</p><p></p><p>Looking for a few nice, general-purpose, interesting, one-shot campaign setting books...ie, Oriental Adventures.</p></blockquote><p></p>
[QUOTE="Nellisir, post: 884590, member: 70"] [b]Re: Re: Niche products[/b] Actually, that's the problem. I don't have as many "general-purpose" books as I need...or want. Maybe it's just me. As you said, YMMV. But I like "general-purpose", "cover-all-the-bases of a reasonable topic" books. Book of Eldritch/Hallowed Might I/I/II/III. Broad enough. Something for most spellcasters in each one. When the Sky Falls..pushing nichedom pretty strong. Doesn't actually -require- a meteorite to fall on your kingdom, but does require some campaign emphasis on a fallen meteor to make use of it. Pit traps. Nichey to the extreme -- liable to make players throw DM into pit trap if used regularly. Books on familiars and mounts(multiple individual book) ...super nichey. There is a point, as a busy DM, where I have too many resources to consult, and those that have the most specificity and least breadth are the most likely to be ignored. I don't want to consult one book for the necromancer villain, another for his illusionist cohort, and a third for his sorcerer ally. I'm going to grab the books with the largest variety of spells and use those. All that said, we already know I think the niches are getting a little extreme. Anyone else, or am I just insane? Nell. Looking for a few nice, general-purpose, interesting, one-shot campaign setting books...ie, Oriental Adventures. [/QUOTE]
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