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Night (A d20 Modern/Future Campaign Setting)
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<blockquote data-quote="kronos182" data-source="post: 5505553" data-attributes="member: 6668634"><p>Gypsy Ironwood Grenade</p><p>Some gypsy tribes have taken to creating ironwood grenades or explosives for use in protecting their camps. Most are basically a sphere or ovoid shaped shell with a firework or other small explosive device mounted into a carved out part. If a firework or other explosive that requires to be lit, they usually set the wick so that it explodes within 5 seconds. Takes a move action to light, then a standard action to throw the grenade. Many, if they can get their hands on them, use a type of magnesium strip type of fuse that when pulled, the friction ignites the fuse. The strip can be pulled as a swift action just before being thrown, just like a normal grenade when one pulls the pin to arm them.</p><p></p><p>Gypsy Ironwood Grenade</p><p>Damage: 2d6 to normal people, 4d6 to vampires</p><p>Critical: -</p><p>Damage Type: Piercing</p><p>Burst Radius: 15 ft</p><p>Reflex DC: 14</p><p>Range Increment: 10 ft</p><p>Size: Small</p><p>Weight: 1 lbs</p><p>Purchase DC: 9</p><p>Note: Any vampires in the blast radius have a 50% chance of having a piece of ironwood strike a vital area, dealing critical damage (critical x2).</p></blockquote><p></p>
[QUOTE="kronos182, post: 5505553, member: 6668634"] Gypsy Ironwood Grenade Some gypsy tribes have taken to creating ironwood grenades or explosives for use in protecting their camps. Most are basically a sphere or ovoid shaped shell with a firework or other small explosive device mounted into a carved out part. If a firework or other explosive that requires to be lit, they usually set the wick so that it explodes within 5 seconds. Takes a move action to light, then a standard action to throw the grenade. Many, if they can get their hands on them, use a type of magnesium strip type of fuse that when pulled, the friction ignites the fuse. The strip can be pulled as a swift action just before being thrown, just like a normal grenade when one pulls the pin to arm them. Gypsy Ironwood Grenade Damage: 2d6 to normal people, 4d6 to vampires Critical: - Damage Type: Piercing Burst Radius: 15 ft Reflex DC: 14 Range Increment: 10 ft Size: Small Weight: 1 lbs Purchase DC: 9 Note: Any vampires in the blast radius have a 50% chance of having a piece of ironwood strike a vital area, dealing critical damage (critical x2). [/QUOTE]
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