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Nightfall's Scarred Lands Psionics Game Planning (was: Psionics Friendly DM Wanted!!)
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<blockquote data-quote="garyh" data-source="post: 564555" data-attributes="member: 6078"><p><strong>Leaping into the fray...</strong></p><p></p><p><span style="font-size: 15px"><strong>Jondyn Barran</strong></span></p><p></p><p><strong>Male Human Psychic Warrior 5</strong>: HD 5d8+15; hp 47; Init +3 (+3 Dex); Spd 40ft (30ft when out of PP); AC 19 (+4 Armor, +2 Shield, +3 Dex), or AC 20 (as before with Dodge); Reach 5ft, Melee longsword, +7 (1d8+3/crit 19-20/x2); Ranged shortbow, +6 (1d6/crit 20/x3, range 60'); SQ: Psionic Combat Defense; SA: Psionic Combat Attack; AL NG; SV Fort +7, Ref +4, Will +4; Str 16, Dex 17, Con 16, Int 11, Wis 16, Cha 10.</p><p></p><p><strong>Skills (total/ranks):</strong> Autohypnosis (7/4), Jump (39/8), Stabilize Self (7/4), Tumble (9/8).</p><p></p><p><strong>Feats:</strong> Dodge, Mental Leap, Mobility, Psionic Charge, Speed of Thought, Weapon Focus (Longsword).</p><p></p><p><strong>Languages:</strong> Common.</p><p></p><p><strong>Racial Features:</strong></p><p></p><p>Medium Humanoid (Human).</p><p>+1 Skill Point Per Level.</p><p>Bonus Feat.</p><p>Base Speed 30'.</p><p></p><p><strong>Class Features:</strong></p><p></p><p>Profecient in all Simple and Martial Weapons, as well as all Armor and Shields.</p><p>Psionic Combat Modes: Empty Mind, Mind Thrust, Thought Shield.</p><p>Psionic Powers: 8 PP/day, 7 free 0th level manifestations per day.</p><p>Powers Known: 0th - <em>Burst, Detect Psionics, Valor</em>, 1st - <em>Call Weaponry, Hustle, Skate</em>, 2nd - <em>Animal Affinity</em>.</p><p></p><p><strong>Possessions (worn):</strong> chain shirt, large wooden shield, longsword, shortbow, daggers (2), arrows (20), <em>ring of jumping</em>, backpack, explorer's outfit.</p><p></p><p><strong>Possessions (in backpack):</strong> flint and steel, <em>potion of cure light wounds</em>, sack, waterskin, whetstone, trail rations (5 days), bedroll, 36 GP, 1 SP 8 CP.</p><p></p><p>Total gear weight: 52.75 lbs.</p><p>Capacity: 76 lbs./153 lbs. /230 lbs.</p><p></p><p><strong>Description:</strong> 6'2", 180 lbs. Age 22. Green eyes, black hair.</p><p></p><p><strong>History:</strong> Jondyn had been a pretty typical town guard, in a pretty typical town. But that was before the Slarecian Language Virus swept his town. Sure, a wandering band of adventurers was able to cure the malady, but afterwards, Jondyn began experiencing... unusual flashes of speed and altheticism.</p><p></p><p>One day, while chasing a cutpurse through town, Jondyn lept off of some steps and flew over the criminal, fifty feet ahead of him. Jondyn took the stunned rogue into custody, but as talk of his exceptional ability spread throughout the town, he knew he had to leave, before the townsfolk did something... rash... about it. With that, he left his lifelong home, and has been on the road ever since, never returning to his old town, or sharing his abilities with any of the occassional adventuring bands he fell in with.</p></blockquote><p></p>
[QUOTE="garyh, post: 564555, member: 6078"] [b]Leaping into the fray...[/b] [size=4][b]Jondyn Barran[/b][/size] [b]Male Human Psychic Warrior 5[/b]: HD 5d8+15; hp 47; Init +3 (+3 Dex); Spd 40ft (30ft when out of PP); AC 19 (+4 Armor, +2 Shield, +3 Dex), or AC 20 (as before with Dodge); Reach 5ft, Melee longsword, +7 (1d8+3/crit 19-20/x2); Ranged shortbow, +6 (1d6/crit 20/x3, range 60'); SQ: Psionic Combat Defense; SA: Psionic Combat Attack; AL NG; SV Fort +7, Ref +4, Will +4; Str 16, Dex 17, Con 16, Int 11, Wis 16, Cha 10. [b]Skills (total/ranks):[/b] Autohypnosis (7/4), Jump (39/8), Stabilize Self (7/4), Tumble (9/8). [b]Feats:[/b] Dodge, Mental Leap, Mobility, Psionic Charge, Speed of Thought, Weapon Focus (Longsword). [b]Languages:[/b] Common. [b]Racial Features:[/b] Medium Humanoid (Human). +1 Skill Point Per Level. Bonus Feat. Base Speed 30'. [b]Class Features:[/b] Profecient in all Simple and Martial Weapons, as well as all Armor and Shields. Psionic Combat Modes: Empty Mind, Mind Thrust, Thought Shield. Psionic Powers: 8 PP/day, 7 free 0th level manifestations per day. Powers Known: 0th - [i]Burst, Detect Psionics, Valor[/i], 1st - [i]Call Weaponry, Hustle, Skate[/i], 2nd - [i]Animal Affinity[/i]. [b]Possessions (worn):[/b] chain shirt, large wooden shield, longsword, shortbow, daggers (2), arrows (20), [i]ring of jumping[/i], backpack, explorer's outfit. [b]Possessions (in backpack):[/b] flint and steel, [i]potion of cure light wounds[/i], sack, waterskin, whetstone, trail rations (5 days), bedroll, 36 GP, 1 SP 8 CP. Total gear weight: 52.75 lbs. Capacity: 76 lbs./153 lbs. /230 lbs. [b]Description:[/b] 6'2", 180 lbs. Age 22. Green eyes, black hair. [b]History:[/b] Jondyn had been a pretty typical town guard, in a pretty typical town. But that was before the Slarecian Language Virus swept his town. Sure, a wandering band of adventurers was able to cure the malady, but afterwards, Jondyn began experiencing... unusual flashes of speed and altheticism. One day, while chasing a cutpurse through town, Jondyn lept off of some steps and flew over the criminal, fifty feet ahead of him. Jondyn took the stunned rogue into custody, but as talk of his exceptional ability spread throughout the town, he knew he had to leave, before the townsfolk did something... rash... about it. With that, he left his lifelong home, and has been on the road ever since, never returning to his old town, or sharing his abilities with any of the occassional adventuring bands he fell in with. [/QUOTE]
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