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<blockquote data-quote="mudbunny" data-source="post: 6126620" data-attributes="member: 56746"><p>Quinn starts as he hears the start of an explosion through his earpiece until the noise filter cuts it off.</p><p></p><p>"Gabriella!! Are you all right? What happened?" he yells in panic as the filters disengage. He presses the earpiece harder against his ear as if that will help him hear her response better until a spark from one of the recent gunshots burns his hand, bringing him back to the here and now.</p><p></p><p>Quinn takes a quick look around to asses the situation.</p><p></p><p>"Let's see, big dude is down, as is one of the thugs in here. The other one is fine for the moment. On the other side of that glass, on the other hand, there seems to be a bunch of people who are decidedly unhappy with us. Not sure why..."</p><p></p><p>Pulling his pistol out of his pants, Quinn builds up a head of steam and dives across the entrance to the control room, focusing on the head of the goon closest to the entrance. <em>I aced the TRA training courses for accuracy, lets see if I still have it</em></p><p></p><p>[ooc] Spend of 4 shooting, 1 stability to double-tap the Eschenko in the chest assuming the first attack hits, which is a requirement to use my Extra shooting attack cherry. I also want to use the Called shot aiming for his head.</p><p></p><p>First shot (spend of 2 shooting)- 1d6+2 result = 7; Damage 1d6+2 (Called shot) = 3</p><p>Success (I assume a 7 overcomes the +3 hit threshold for the chest)</p><p>Second shot 1d6+4 (required spend for doubletap) = 6; Damage 1d6+2 (called shot) = 7</p><p></p><p>Note that i am not sure if I can use extra hot AND called shot at the same time. If I cannot, I will just go for a called shot for Eschenko's head with a spend of 3 shooting)</p><p>[/ooc]</p><p></p><p>Quinn dives across the doorway, all of his focus on the pistol at the end of his arm. He remembers what Brady, his shooting instructor back during the time of troubles, said to him. "The good shooters, the one for whom it requires no thought...to them, the gun is just a part of their body, like a finger or a toe. When you can do that, stop thinking about the gun as a gun, then you will find shooting requires little or no effort." The panic in his mind at a lack of response from Gabrielle makes it difficult to enter that space, but he just manages.</p><p></p><p>His focus narrows and he can no longer feel the pistol. It is just there, like the hair on his arms is. To say that he brought the pistol up would be to diminish what happened. Looking back, Quinn would not be able to say that he saw the target in his sights. He simply brought his hands up and the sights of the pistol simply moved to occupy the line between his eyes and Eschenko as if they were belonged there. His finger caressed the trigger, applying the minimum pressure required to overcome the 2 lb trigger pull weight and send his round down the hallway.</p></blockquote><p></p>
[QUOTE="mudbunny, post: 6126620, member: 56746"] Quinn starts as he hears the start of an explosion through his earpiece until the noise filter cuts it off. "Gabriella!! Are you all right? What happened?" he yells in panic as the filters disengage. He presses the earpiece harder against his ear as if that will help him hear her response better until a spark from one of the recent gunshots burns his hand, bringing him back to the here and now. Quinn takes a quick look around to asses the situation. "Let's see, big dude is down, as is one of the thugs in here. The other one is fine for the moment. On the other side of that glass, on the other hand, there seems to be a bunch of people who are decidedly unhappy with us. Not sure why..." Pulling his pistol out of his pants, Quinn builds up a head of steam and dives across the entrance to the control room, focusing on the head of the goon closest to the entrance. [I]I aced the TRA training courses for accuracy, lets see if I still have it[/I] [ooc] Spend of 4 shooting, 1 stability to double-tap the Eschenko in the chest assuming the first attack hits, which is a requirement to use my Extra shooting attack cherry. I also want to use the Called shot aiming for his head. First shot (spend of 2 shooting)- 1d6+2 result = 7; Damage 1d6+2 (Called shot) = 3 Success (I assume a 7 overcomes the +3 hit threshold for the chest) Second shot 1d6+4 (required spend for doubletap) = 6; Damage 1d6+2 (called shot) = 7 Note that i am not sure if I can use extra hot AND called shot at the same time. If I cannot, I will just go for a called shot for Eschenko's head with a spend of 3 shooting) [/ooc] Quinn dives across the doorway, all of his focus on the pistol at the end of his arm. He remembers what Brady, his shooting instructor back during the time of troubles, said to him. "The good shooters, the one for whom it requires no thought...to them, the gun is just a part of their body, like a finger or a toe. When you can do that, stop thinking about the gun as a gun, then you will find shooting requires little or no effort." The panic in his mind at a lack of response from Gabrielle makes it difficult to enter that space, but he just manages. His focus narrows and he can no longer feel the pistol. It is just there, like the hair on his arms is. To say that he brought the pistol up would be to diminish what happened. Looking back, Quinn would not be able to say that he saw the target in his sights. He simply brought his hands up and the sights of the pistol simply moved to occupy the line between his eyes and Eschenko as if they were belonged there. His finger caressed the trigger, applying the minimum pressure required to overcome the 2 lb trigger pull weight and send his round down the hallway. [/QUOTE]
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