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Night's Black Agents: Countdown (demo encounter)
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<blockquote data-quote="Piratecat" data-source="post: 6129154" data-attributes="member: 2"><p>[ooc]Mace, that was spectacular.</p><p></p><p>Gabriella, thank you for providing Monaco (and the appropriate level of snark)! Persephone can read off her phone number, even if she's the tiniest bit distracted. Trust points can't be used as investigative spends, as they apply to General Abilities - but I'm not going to be too fussy, especially considering that H-K knew what he was doing when he rigged up his little data vacuum. If there is additional clues involved with the phone, you'll hopefully grab enough data to look at them later. EDIT: nope, I'm mistaken! Totally legit. Huh, learn something new every day.</p><p></p><p>Quinn, what a great idea, and it's even easier than you think. Your intent, I think, is to intimidate -- and the system doesn't care whether you're snarling at someone or showing off your extremely terrifying vest. Especially considering that explosives is your niche, I think it's totally reasonable that you've had it there the whole time. If you want to use it, however... So here's the deal. If you want to terrify the thug in front of you into surrendering, that'd be an Intimidate spend. If you want to get the other thug out in the hall, spend two Intimidate points (I think you have two.) You can't substitute in H-K's thug, as the guy is distracted and doesn't see you. Finally, if you want to use your Explosives MOS, you could do cool stuff like have the vest be made of shaped charges that incinerate people near you but (hopefully) don't kill you in the process. You certainly know how to make that sort of device. Let me know how you want to approach it and I'll handle things accordingly.</p><p></p><p>Persephone, I'm sorry I'm kind of a dick. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> In exchange for separating you from your team, I'll give you a free 3-point refresh of any pool you like. Grenades are generated with Preparedness (Target Number 4) and thrown with athletics (only a TN of 3 if you're leaving one behind. Feel free to leave it somewhere good.) Athletics or explosives would also help you dodge the blast, and you can use Athletics to pop the hatch and get yourself the heck out of the elevator car (TN 5, slightly harder than normal.) Don't forget to call on trust if you need it, describing how it happens. And as always, as has been said about the character, there's no need for Persephone to act when she can retro-act. Flashbacks and preparedness exist to serve you, so you have some fun options either way.[/ooc]</p><p></p><p>The mysterious woman doesn't see Mace approaching. She's putting distance between herself and the other agents, as is reasonable, but Mace is swooping in from behind and able to move far faster laterally than she can. </p><p></p><p>[ooc]DuBois, if she was in fact trained by the same people who trained you, you may be able to tell Mace at precisely what altitude she'll pull that rip cord. If you do, it may help his timing.[/ooc]</p></blockquote><p></p>
[QUOTE="Piratecat, post: 6129154, member: 2"] [ooc]Mace, that was spectacular. Gabriella, thank you for providing Monaco (and the appropriate level of snark)! Persephone can read off her phone number, even if she's the tiniest bit distracted. Trust points can't be used as investigative spends, as they apply to General Abilities - but I'm not going to be too fussy, especially considering that H-K knew what he was doing when he rigged up his little data vacuum. If there is additional clues involved with the phone, you'll hopefully grab enough data to look at them later. EDIT: nope, I'm mistaken! Totally legit. Huh, learn something new every day. Quinn, what a great idea, and it's even easier than you think. Your intent, I think, is to intimidate -- and the system doesn't care whether you're snarling at someone or showing off your extremely terrifying vest. Especially considering that explosives is your niche, I think it's totally reasonable that you've had it there the whole time. If you want to use it, however... So here's the deal. If you want to terrify the thug in front of you into surrendering, that'd be an Intimidate spend. If you want to get the other thug out in the hall, spend two Intimidate points (I think you have two.) You can't substitute in H-K's thug, as the guy is distracted and doesn't see you. Finally, if you want to use your Explosives MOS, you could do cool stuff like have the vest be made of shaped charges that incinerate people near you but (hopefully) don't kill you in the process. You certainly know how to make that sort of device. Let me know how you want to approach it and I'll handle things accordingly. Persephone, I'm sorry I'm kind of a dick. :D In exchange for separating you from your team, I'll give you a free 3-point refresh of any pool you like. Grenades are generated with Preparedness (Target Number 4) and thrown with athletics (only a TN of 3 if you're leaving one behind. Feel free to leave it somewhere good.) Athletics or explosives would also help you dodge the blast, and you can use Athletics to pop the hatch and get yourself the heck out of the elevator car (TN 5, slightly harder than normal.) Don't forget to call on trust if you need it, describing how it happens. And as always, as has been said about the character, there's no need for Persephone to act when she can retro-act. Flashbacks and preparedness exist to serve you, so you have some fun options either way.[/ooc] The mysterious woman doesn't see Mace approaching. She's putting distance between herself and the other agents, as is reasonable, but Mace is swooping in from behind and able to move far faster laterally than she can. [ooc]DuBois, if she was in fact trained by the same people who trained you, you may be able to tell Mace at precisely what altitude she'll pull that rip cord. If you do, it may help his timing.[/ooc] [/QUOTE]
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