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Night's Plutonian Shore Characters [Midnight]
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<blockquote data-quote="Guest 11456" data-source="post: 4197694"><p><strong>Kryt Skullbash : Orc Fighter</strong></p><p></p><p>[sblock]<strong>Kryt Skullbash</strong></p><p><strong>Race</strong> Orc</p><p><strong>Class</strong> Fighter</p><p><strong>Heroic Path</strong> Beast</p><p><strong>Level</strong> 1</p><p><strong>Age</strong> 17</p><p><strong>Height</strong> 7’-2”</p><p><strong>Weight</strong> 394#</p><p><strong>Hair</strong> Black</p><p><strong>Eyes</strong> Brown</p><p></p><p><strong>Str</strong> 22 (+6) (16 points, +4 race)</p><p><strong>Dex</strong> 16 (+3) (10 points)</p><p><strong>Con</strong> 14 (+2) (6 points)</p><p><strong>Int</strong> 6 (-2) (0 points, -2 race)</p><p><strong>Wis</strong> 8 (-1) (0 points)</p><p><strong>Cha</strong> 6 (-2) (0 points, -2 race)</p><p></p><p><strong>Fort</strong> 2 + 2 + 0 = 4</p><p><strong>Ref</strong> 0 + 2 + 0 = 2</p><p><strong>Will</strong> 0 - 1 + 0 = -1</p><p>* +4 on all saves against spells and spell-like effects</p><p></p><p><strong>Init</strong> +3</p><p><strong>Move</strong> 20'</p><p><strong>AC</strong> 18 = 10 + 5 + 3</p><p><strong>HP</strong> 24</p><p><strong>Bab</strong> 1 Melee +7 Ranged +4 Grapple +7</p><p></p><p><strong>Weapons</strong></p><p>Claws +7 1d4+6 x2</p><p></p><p><strong>Skills</strong> Ability + Ranks - ACP = Total</p><p>Climb (Str) 6 + 4 – 4 = <strong>6</strong></p><p>Intimidate (Cha+Str) 4 + 3 = <strong>7</strong></p><p>Jump (Str) 6 + 4 – 4 = <strong>6</strong></p><p>Knowledge: shadow (Int) -2 + 2 = <strong>0</strong></p><p>Profession: soldier (Wis) -1 + 2 = <strong>1</strong></p><p>Speak Language 1 (Old Dwarven)</p><p>16 Skill Points 4+2-2=4x4</p><p></p><p><strong>Race Features</strong></p><p>Weapon Familiarity: Vardatch</p><p>Favored Region: Northern Reaches</p><p>Night Fighter</p><p>Light Sensitivity</p><p>Resistance to Cold</p><p>Natural Predators</p><p>Spell Resistance</p><p></p><p><strong>Heroic Path Abilities</strong></p><p>Vicious Assault</p><p>Wild Sense (Scent)</p><p></p><p><strong>Feats</strong></p><p>Magic-Hardened</p><p>Improvised Weapon (bonus fighter)</p><p></p><p><strong>Languages</strong></p><p><span style="color: darkred">Black Tongue</span>, <span style="color: teal">Old Dwarven (2)</span>, <span style="color: lime">High Elven (1)</span>, <span style="color: red">Orcish</span>, <span style="color: yellow">Trader's Tongue (1)</span> (from basic Old Dwarven)</p><p></p><p><strong>Equipment</strong></p><p>Travelers Outfit</p><p>200 vp Breastplate 5ac 3 Dex -4 Armor Check penalty</p><p>200 vp</p><p>VP 5d4x10=200 vp</p><p></p><p><strong>Background</strong></p><p>Kryt Skullbash came to be known as one of the greatest warriors of the Izrador’s army. What truly caused his downfall is still a mystery to his commanders and his fellow warriors. Kryt had always excelled in battle. Through many campaigns he came to be known as a great warrior and caused the death of many insurgents. He has seen action from the Kaladrun Mountains to the forests of Erethor, his exploits nearly legendary.</p><p></p><p>One fateful day his unit was assigned crowd control in a small village in Southern Erenland when several children wandered into the group. His fellows started slaughtering the children for their impudence. For some reason Kryt chose to defend the children and began attacking his fellow warriors. He had cut down four before the remaining ones were able to subdue him and remove his vardatch. But then he saw yet another child slaughter not ten feet from him with his own weapon in another’s hands. He again began attacking his fellows. But this time he was ripping out their throats with his bare hands. He seemed to have claws that he had never been aware of before. He paused and stared at his bloodied hands in awe. That was when someone knocked him out from behind. He awoke in a caged wagon. The others in the cage starring at the odd sight of an orc among the other slaves. At first he wonders what he was doing in the cage. But then he remembered the children...</p><p></p><p><strong>Appearance</strong></p><p>Kryt is a tall and muscular orc with wavy black hair and wild brown eyes. His jaw is crooked from a break that didn’t heal correctly and as a he result talks with a lisp. He has numerous battle scars on his face and back from different injuries. Finally his nose is bent profusely to his left causes breathing problems. Although he still has an unusual sense of smell. When he talks he wheezes when he breaths in and lisps as he talks. It is most comical to behold, but none ever live long enough to laugh for very long about it.[/sblock]</p></blockquote><p></p>
[QUOTE="Guest 11456, post: 4197694"] [b]Kryt Skullbash : Orc Fighter[/b] [sblock][b]Kryt Skullbash[/b] [b]Race[/b] Orc [b]Class[/b] Fighter [b]Heroic Path[/b] Beast [b]Level[/b] 1 [b]Age[/b] 17 [b]Height[/b] 7’-2” [b]Weight[/b] 394# [b]Hair[/b] Black [b]Eyes[/b] Brown [b]Str[/b] 22 (+6) (16 points, +4 race) [b]Dex[/b] 16 (+3) (10 points) [b]Con[/b] 14 (+2) (6 points) [b]Int[/b] 6 (-2) (0 points, -2 race) [b]Wis[/b] 8 (-1) (0 points) [b]Cha[/b] 6 (-2) (0 points, -2 race) [b]Fort[/b] 2 + 2 + 0 = 4 [b]Ref[/b] 0 + 2 + 0 = 2 [b]Will[/b] 0 - 1 + 0 = -1 * +4 on all saves against spells and spell-like effects [b]Init[/b] +3 [b]Move[/b] 20' [b]AC[/b] 18 = 10 + 5 + 3 [b]HP[/b] 24 [b]Bab[/b] 1 Melee +7 Ranged +4 Grapple +7 [b]Weapons[/b] Claws +7 1d4+6 x2 [b]Skills[/b] Ability + Ranks - ACP = Total Climb (Str) 6 + 4 – 4 = [b]6[/b] Intimidate (Cha+Str) 4 + 3 = [b]7[/b] Jump (Str) 6 + 4 – 4 = [b]6[/b] Knowledge: shadow (Int) -2 + 2 = [b]0[/b] Profession: soldier (Wis) -1 + 2 = [b]1[/b] Speak Language 1 (Old Dwarven) 16 Skill Points 4+2-2=4x4 [b]Race Features[/b] Weapon Familiarity: Vardatch Favored Region: Northern Reaches Night Fighter Light Sensitivity Resistance to Cold Natural Predators Spell Resistance [b]Heroic Path Abilities[/b] Vicious Assault Wild Sense (Scent) [b]Feats[/b] Magic-Hardened Improvised Weapon (bonus fighter) [b]Languages[/b] [color=darkred]Black Tongue[/color], [color=teal]Old Dwarven (2)[/color], [color=lime]High Elven (1)[/color], [color=red]Orcish[/color], [color=yellow]Trader's Tongue (1)[/color] (from basic Old Dwarven) [b]Equipment[/b] Travelers Outfit 200 vp Breastplate 5ac 3 Dex -4 Armor Check penalty 200 vp VP 5d4x10=200 vp [b]Background[/b] Kryt Skullbash came to be known as one of the greatest warriors of the Izrador’s army. What truly caused his downfall is still a mystery to his commanders and his fellow warriors. Kryt had always excelled in battle. Through many campaigns he came to be known as a great warrior and caused the death of many insurgents. He has seen action from the Kaladrun Mountains to the forests of Erethor, his exploits nearly legendary. One fateful day his unit was assigned crowd control in a small village in Southern Erenland when several children wandered into the group. His fellows started slaughtering the children for their impudence. For some reason Kryt chose to defend the children and began attacking his fellow warriors. He had cut down four before the remaining ones were able to subdue him and remove his vardatch. But then he saw yet another child slaughter not ten feet from him with his own weapon in another’s hands. He again began attacking his fellows. But this time he was ripping out their throats with his bare hands. He seemed to have claws that he had never been aware of before. He paused and stared at his bloodied hands in awe. That was when someone knocked him out from behind. He awoke in a caged wagon. The others in the cage starring at the odd sight of an orc among the other slaves. At first he wonders what he was doing in the cage. But then he remembered the children... [b]Appearance[/b] Kryt is a tall and muscular orc with wavy black hair and wild brown eyes. His jaw is crooked from a break that didn’t heal correctly and as a he result talks with a lisp. He has numerous battle scars on his face and back from different injuries. Finally his nose is bent profusely to his left causes breathing problems. Although he still has an unusual sense of smell. When he talks he wheezes when he breaths in and lisps as he talks. It is most comical to behold, but none ever live long enough to laugh for very long about it.[/sblock] [/QUOTE]
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