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Night's Plutonian Shore [Midnight] - OOC
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<blockquote data-quote="Unkabear" data-source="post: 4176324" data-attributes="member: 39373"><p>I have been playing in a Midnight Adventure with my FTF group for nearly 2 years now and love the setting dark tones and all. Being the bright spot of hope in endless darkness is the ultimate expression of good.</p><p></p><p>I will submit <strong>Graegor Phanes</strong>, a Giantblooded Erenlander Defender.</p><p></p><p>Graegor was always large, big boned his mother called him but that was just her being nice. Most in his situation would be forced down the path of becoming a bully out of defense. Luckily he found the right mentor early in life and learned that it didn't have to be so. He became a carpenter and learned the weave of the grains of wood.</p><p></p><p>He was picked on, but instead of fighting to defend himself he would push back the orders that the bullies families would need. Quickly the spoons and belts of the parents of the bullies reigned them in and they all became friends. </p><p></p><p>He knew little of fighting but what he did know was due to his size. In roughhousing he would always win, but carrying great loads of lumber had made him strong. </p><p></p><p>Growing up anywhere in Eredane one knows the yoke of the shadow, and his village has seen its share of tithes. Each fall when the Legates come and the orcs and men bully and demean the people the seed of defiance grew in Graegor's heart. Until one day when a passing Legate came through he dared stand in the way of his horse...and was quickly made an example of. He was stripped of his family and tied to a board has ever since lived behind dragged behind an Orc. The caged wagon was a remarkably comfy change of pace.</p><p></p><p></p><p>I was debating between this and a quickened rogue, but in the end the gentle giant who will crush an orcs skull just seemed too tempting. I have not played that much over here but I am actively involved in a few games over on GroovyGamers.com and would love to be on the player end of a good Midnight game.</p></blockquote><p></p>
[QUOTE="Unkabear, post: 4176324, member: 39373"] I have been playing in a Midnight Adventure with my FTF group for nearly 2 years now and love the setting dark tones and all. Being the bright spot of hope in endless darkness is the ultimate expression of good. I will submit [B]Graegor Phanes[/B], a Giantblooded Erenlander Defender. Graegor was always large, big boned his mother called him but that was just her being nice. Most in his situation would be forced down the path of becoming a bully out of defense. Luckily he found the right mentor early in life and learned that it didn't have to be so. He became a carpenter and learned the weave of the grains of wood. He was picked on, but instead of fighting to defend himself he would push back the orders that the bullies families would need. Quickly the spoons and belts of the parents of the bullies reigned them in and they all became friends. He knew little of fighting but what he did know was due to his size. In roughhousing he would always win, but carrying great loads of lumber had made him strong. Growing up anywhere in Eredane one knows the yoke of the shadow, and his village has seen its share of tithes. Each fall when the Legates come and the orcs and men bully and demean the people the seed of defiance grew in Graegor's heart. Until one day when a passing Legate came through he dared stand in the way of his horse...and was quickly made an example of. He was stripped of his family and tied to a board has ever since lived behind dragged behind an Orc. The caged wagon was a remarkably comfy change of pace. I was debating between this and a quickened rogue, but in the end the gentle giant who will crush an orcs skull just seemed too tempting. I have not played that much over here but I am actively involved in a few games over on GroovyGamers.com and would love to be on the player end of a good Midnight game. [/QUOTE]
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