Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Ninja kidnapping...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Gynsala" data-source="post: 2382316" data-attributes="member: 18967"><p>I think this is my first question to the whole board, so be kind to me...</p><p></p><p>I'm just curious as to what kind of checks you would think apply to two ninjas kidnapping a member of the party, horror movie style (noone realizes, suddenly you turn around and they are gone). </p><p></p><p>The party is walking down a 5 ft hallway, with the ninjas holding themselves up in the air between the walls. My questions are...</p><p></p><p>1)What would the spot check be to see them (any modifiers to the hide checks the ninja's make for simply being up in the air above line of sight)?</p><p></p><p>2)What would the listen checks be to hear the ninjas:</p><p>a)drop from the ceiling to the floor?</p><p>b)sneak attack the character in the back of the party with a silencing attack?</p><p>c)carry the character through a well oiled secret passage (assume the char is a wizard, or some other class with non-clanking armor)?</p><p></p><p>3)Would the character getting kidnapped be allowed to make any (maybe reflex save) attempt to alert their companions? </p><p></p><p>4)Assuming noone noticed anything, at what point does anyone notice that someone is missing? Wisdom checks? Until someone asks them a question in character?</p><p></p><p>5)How would you work this OOC? I'd think you'd roll a few dice and maybe pass a note to the person who got kidnapped. Maybe if you're being sneaky, ask them to get you a soda or do something else that requires them leaving the room, so noone realizes that the character has left as well...</p><p></p><p>Thanks!</p></blockquote><p></p>
[QUOTE="Gynsala, post: 2382316, member: 18967"] I think this is my first question to the whole board, so be kind to me... I'm just curious as to what kind of checks you would think apply to two ninjas kidnapping a member of the party, horror movie style (noone realizes, suddenly you turn around and they are gone). The party is walking down a 5 ft hallway, with the ninjas holding themselves up in the air between the walls. My questions are... 1)What would the spot check be to see them (any modifiers to the hide checks the ninja's make for simply being up in the air above line of sight)? 2)What would the listen checks be to hear the ninjas: a)drop from the ceiling to the floor? b)sneak attack the character in the back of the party with a silencing attack? c)carry the character through a well oiled secret passage (assume the char is a wizard, or some other class with non-clanking armor)? 3)Would the character getting kidnapped be allowed to make any (maybe reflex save) attempt to alert their companions? 4)Assuming noone noticed anything, at what point does anyone notice that someone is missing? Wisdom checks? Until someone asks them a question in character? 5)How would you work this OOC? I'd think you'd roll a few dice and maybe pass a note to the person who got kidnapped. Maybe if you're being sneaky, ask them to get you a soda or do something else that requires them leaving the room, so noone realizes that the character has left as well... Thanks! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Ninja kidnapping...
Top