Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Ninja (prestige class) a new take...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="gamerprinter" data-source="post: 5293194" data-attributes="member: 50895"><p>OK, I admit I noticed your thread before, and though I might need a non-mystical, non-monk martial artist someday, I've never sought a bare-handed brawler in D&D so, I didn't comment before, sorry.</p><p></p><p>I did like how you deliberately replaced specific fighter class features as in your case Weapon Training. While I'd like to limit what consists of ninja weapons, I think I'll stick with the Weapon Training mechanic - this is a prestige class path of 10 levels, so there's only two steps in its progression. So I will keep this fighter feature.</p><p></p><p>Armor training is what I think I need to replace in my weapon master ninja path, and have the same three steps in a 10 level progression. I still want some kind of AC enhancement, though perhaps a dodge, acrobatics, and deflection enhancment through special movement maneuvers could be such a replacement (as mentioned, I don't need an armored ninja, so armor training needs replaced, though AC shouldn't be overly nerfed.)</p><p></p><p>I also don't think I need the fighter bravery mechanic either and need to replace it with something else. I'm thinking some kind of teamwork ability, whether through enhanced 'aid another' type action, draw damage otherwise taken by a ninja ally, share partial BAB with adjacent allies or some derivative of the Inquisitor's teamwork feats I am not sure, but the idea of teamwork combat techniques intrigue me for a kind of ninja fighter.</p><p></p><p>[Note: I've pre-orderd my copy of the APG from Amazon, but have not gotten it yet, so I've yet to really see the variant archetype class rules, which is kind of hampering my class design efforts...]</p><p></p><p>GP</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 5293194, member: 50895"] OK, I admit I noticed your thread before, and though I might need a non-mystical, non-monk martial artist someday, I've never sought a bare-handed brawler in D&D so, I didn't comment before, sorry. I did like how you deliberately replaced specific fighter class features as in your case Weapon Training. While I'd like to limit what consists of ninja weapons, I think I'll stick with the Weapon Training mechanic - this is a prestige class path of 10 levels, so there's only two steps in its progression. So I will keep this fighter feature. Armor training is what I think I need to replace in my weapon master ninja path, and have the same three steps in a 10 level progression. I still want some kind of AC enhancement, though perhaps a dodge, acrobatics, and deflection enhancment through special movement maneuvers could be such a replacement (as mentioned, I don't need an armored ninja, so armor training needs replaced, though AC shouldn't be overly nerfed.) I also don't think I need the fighter bravery mechanic either and need to replace it with something else. I'm thinking some kind of teamwork ability, whether through enhanced 'aid another' type action, draw damage otherwise taken by a ninja ally, share partial BAB with adjacent allies or some derivative of the Inquisitor's teamwork feats I am not sure, but the idea of teamwork combat techniques intrigue me for a kind of ninja fighter. [Note: I've pre-orderd my copy of the APG from Amazon, but have not gotten it yet, so I've yet to really see the variant archetype class rules, which is kind of hampering my class design efforts...] GP [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Ninja (prestige class) a new take...
Top