Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Nintendo DS homebrew 4e game aids.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sphyre" data-source="post: 4475215" data-attributes="member: 55424"><p><span style="color: Lime"></span></p><p><span style="color: Lime"></span></p><p><span style="color: Lime">The concept I had would have had 5 tabs, minus your 2nd tab. The real treasure would be in the powers tab, which allows drag and drop usage on the lower screen, while the upper screen details the specifics of the ritual.</span></p><p><span style="color: Lime"></span></p><p><span style="color: Lime">***</span></p><p><span style="color: Lime"></span></p><p><span style="color: Lime">Pfhoenix,</span></p><p><span style="color: Lime"></span></p><p><span style="color: Lime">64 sprites is a lot for such a small resolution. Assuming it's per screen that comes out to 64 4x4 pixel sprites. Assuming it's total for the two screens, it's 64 8x8 pixel sprites. That's a pretty populated screen.</span></p><p><span style="color: Lime"></span></p><p><span style="color: Lime">As for 500 controls, that's just tailoring to the screen. Obviously with two 256x192 screens, you won't be able to display a dictionary of information, but the nice this is, that with the proper interface it can show more userfriendly information than many screens due to the touch screen interface along with two screens. In this instance the top screen tailored to the pertinent information, while the bottom screen is the selection of said information. Power selection would be on the bottom while the full details would be viewed on the top. It's not like reading a whole book, it's about selecting the information you're looking for on the fly.</span></p><p><span style="color: Lime"></span></p><p><span style="color: Lime">Yes, I agree it would require a major overhaul from a PC program to the DS, but given it's limits it has a lot of capability.</span></p></blockquote><p></p>
[QUOTE="Sphyre, post: 4475215, member: 55424"] [COLOR=Lime] The concept I had would have had 5 tabs, minus your 2nd tab. The real treasure would be in the powers tab, which allows drag and drop usage on the lower screen, while the upper screen details the specifics of the ritual. *** Pfhoenix, 64 sprites is a lot for such a small resolution. Assuming it's per screen that comes out to 64 4x4 pixel sprites. Assuming it's total for the two screens, it's 64 8x8 pixel sprites. That's a pretty populated screen. As for 500 controls, that's just tailoring to the screen. Obviously with two 256x192 screens, you won't be able to display a dictionary of information, but the nice this is, that with the proper interface it can show more userfriendly information than many screens due to the touch screen interface along with two screens. In this instance the top screen tailored to the pertinent information, while the bottom screen is the selection of said information. Power selection would be on the bottom while the full details would be viewed on the top. It's not like reading a whole book, it's about selecting the information you're looking for on the fly. Yes, I agree it would require a major overhaul from a PC program to the DS, but given it's limits it has a lot of capability.[/color] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Nintendo DS homebrew 4e game aids.
Top