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<blockquote data-quote="NiTessine" data-source="post: 200756" data-attributes="member: 475"><p>I have a few characters in my hard drive which haven't really been used for anything. So, I figure, if I post them here, maybe someone can pick them up and use them in their campaigns.</p><p></p><p>So, here is Elgosias Deventhe, my elven fighter/wizard, who was planning to be a spellsword one day. He was originally created for the Gnomes and Elves campaign at <a href="http://www.d20citadel.com/" target="_blank">d20 Citadel</a>.</p><p></p><p><strong>Elgosias Deventhe, male elf Ftr3/Wiz2:</strong> CR 5; ECL 5; Medium-size Humanoid (elf); HD 3d10+2d4; hp 19; Init +4; Spd 30 ft; AC 19 (+4 Dex, +4 mithral shirt, +1 Dodge); Melee <em>+1 elven thinblade</em> +10 (1d8+2/18-20x3); Ranged mighty composite longbow +9 (1d8+2/x3); SQ elven traits; AL CN, SV Fort +3, Ref +5, Will +4; Str 13 (+1), Dex 18 (+4), Con 10 (0), Int 15 (+2), Wis 10 (0), Cha 9 (-1).</p><p><strong>Skills:</strong> Concentration +4 (4), Handle Animal +3 (4), Knowledge (Arcana) +8 (6), Listen +5 (6), Ride +6 (2), Search +2 (0), Spellcraft +7 (5), Spot +5 (6)</p><p><strong>Languages:</strong> Elven, Common, Gnome, Draconic</p><p><strong>Feats:</strong> Dodge, Exotic Weapon Proficiency (elven thinblade), Scribe Scroll, Weapon Finesse (elven thinblade), Weapon Focus (elven thinblade)</p><p><strong>Special Qualities:</strong> Elven Traits (Ex): Immunity to magic sleep spells, +2 racial saving throw bonus against Enchantment spells or effects, low-light vision, knack for finding secret doors.</p><p><strong>Wizard Spells Prepared (4/3):</strong></p><p>0 – <em>ray of frost</em>, 2x<em>detect magic, daze</em></p><p>1st – 2x<em>lesser cold orb, magic missile</em></p><p><strong>Equipment:</strong> <em>+1 elven thinblade, mithral shirt</em>, mighty composite longbow +2, 50 <em>+1 arrows</em>, 40 arrows, 2 <em>potions of invisibility</em>, 4 <em>potions of cure moderate wounds</em>, spellbook, 948 gold pieces</p><p>Spellbook:</p><p>0-level: All</p><p>1st-level: <em>lesser cold orb, magic missile, shield, mage armour, sleep, true strike, summon monster I</em></p><p></p><p><strong>Hawk Familiar:</strong></p><p>Sielkor, CR 1/3; Tiny Magical Beast; HD 5d10; hp 9; Init +3; Spd 10 ft, fly 60 ft. (average); AC 18 (+2 size, +3 Dex, +3 natural); Melee claws +7 (1d4-2); SQ familiar; AL N; SV Fort +3, Ref +5, Will +4; Str 6, Dex 17, Con 10, Int 6, Wis 14, Cha 6.</p><p><strong>Skills:</strong> Listen +6, Spot +6</p><p><strong>Feats:</strong> Weapon Finesse (claws)</p><p><strong>Special Qualities:</strong> Familiar (Su): All standard familiar abilities, as described on page 51 of the <em>Player's Handbook</em>.</p><p></p><p><strong>Description:</strong> Elgosias stands 5'1" tall, and weighs some 120 pounds. His shoulder-length hair is golden yellow, cascading down around his sharply pointed, long ears. Elgosias' eyes are emerald green. He has a proud bearing and a ready smile. He has a habit of drumming his fingers on the tabletop, or if one is not available, any flat surface.</p><p>Usually he is clad in a light green cape, under which his mithral chain shirt and the golden hilt of his thinblade can be seen glinting. In his back are a strong, elf-made longbow and a quiver filled with arrows. About half have green fletching and the other half are light bluish-grey.</p><p></p><p><strong>Background:</strong> Elgosias, a young son of the minor noble family of Deventhe, was born 122 years ago, in the family manor in the capital city of the elven empire. From a young age, he displayed great dexterity, both physically and mentally. He was schooled in both magic and in swordplay, with the traditional elven thinblade. He displayed an uncanny aptitude for both, even though he had little patience otherwise, and was known for his temper.</p><p>Then, the orcish hordes came. He had just reached full adulthood, when he was placed on the battlefield with a small unit in his command, an ancestral blade in his hand, and orcs to kill. To make the long story short, he was the only one of his unit who returned from the battlefield that day. The orcs hadn't been troublesome. The demons had. He'd been nearly disembowelled by a fiend's claws, and would've died there were it not for the small scouting party, which bandaged him and brought him to the healers. There, he fought for his life for weeks, lingering in a fever straight from the Abyss. He survived, only to find the forests had been destroyed by the horde and most of his relatives and friends were dead.</p><p>Now, he yearns to return the elven lands to the glory that was once theirs, soaking it in the blood of whoever stands before him, be it gnome, orc or fiend.</p><p></p><p><strong>Sources:</strong> <em>Player's Handbook, Dungeon Master's Guide, Tome and Blood</em>, Dragon 275</p></blockquote><p></p>
[QUOTE="NiTessine, post: 200756, member: 475"] I have a few characters in my hard drive which haven't really been used for anything. So, I figure, if I post them here, maybe someone can pick them up and use them in their campaigns. So, here is Elgosias Deventhe, my elven fighter/wizard, who was planning to be a spellsword one day. He was originally created for the Gnomes and Elves campaign at [URL=http://www.d20citadel.com/]d20 Citadel[/URL]. [b]Elgosias Deventhe, male elf Ftr3/Wiz2:[/b] CR 5; ECL 5; Medium-size Humanoid (elf); HD 3d10+2d4; hp 19; Init +4; Spd 30 ft; AC 19 (+4 Dex, +4 mithral shirt, +1 Dodge); Melee [i]+1 elven thinblade[/i] +10 (1d8+2/18-20x3); Ranged mighty composite longbow +9 (1d8+2/x3); SQ elven traits; AL CN, SV Fort +3, Ref +5, Will +4; Str 13 (+1), Dex 18 (+4), Con 10 (0), Int 15 (+2), Wis 10 (0), Cha 9 (-1). [b]Skills:[/b] Concentration +4 (4), Handle Animal +3 (4), Knowledge (Arcana) +8 (6), Listen +5 (6), Ride +6 (2), Search +2 (0), Spellcraft +7 (5), Spot +5 (6) [b]Languages:[/b] Elven, Common, Gnome, Draconic [b]Feats:[/b] Dodge, Exotic Weapon Proficiency (elven thinblade), Scribe Scroll, Weapon Finesse (elven thinblade), Weapon Focus (elven thinblade) [b]Special Qualities:[/b] Elven Traits (Ex): Immunity to magic sleep spells, +2 racial saving throw bonus against Enchantment spells or effects, low-light vision, knack for finding secret doors. [b]Wizard Spells Prepared (4/3):[/b] 0 – [i]ray of frost[/i], 2x[i]detect magic, daze[/i] 1st – 2x[i]lesser cold orb, magic missile[/i] [b]Equipment:[/b] [i]+1 elven thinblade, mithral shirt[/i], mighty composite longbow +2, 50 [i]+1 arrows[/i], 40 arrows, 2 [i]potions of invisibility[/i], 4 [i]potions of cure moderate wounds[/i], spellbook, 948 gold pieces Spellbook: 0-level: All 1st-level: [i]lesser cold orb, magic missile, shield, mage armour, sleep, true strike, summon monster I[/i] [b]Hawk Familiar:[/b] Sielkor, CR 1/3; Tiny Magical Beast; HD 5d10; hp 9; Init +3; Spd 10 ft, fly 60 ft. (average); AC 18 (+2 size, +3 Dex, +3 natural); Melee claws +7 (1d4-2); SQ familiar; AL N; SV Fort +3, Ref +5, Will +4; Str 6, Dex 17, Con 10, Int 6, Wis 14, Cha 6. [b]Skills:[/b] Listen +6, Spot +6 [b]Feats:[/b] Weapon Finesse (claws) [b]Special Qualities:[/b] Familiar (Su): All standard familiar abilities, as described on page 51 of the [i]Player's Handbook[/i]. [b]Description:[/b] Elgosias stands 5'1" tall, and weighs some 120 pounds. His shoulder-length hair is golden yellow, cascading down around his sharply pointed, long ears. Elgosias' eyes are emerald green. He has a proud bearing and a ready smile. He has a habit of drumming his fingers on the tabletop, or if one is not available, any flat surface. Usually he is clad in a light green cape, under which his mithral chain shirt and the golden hilt of his thinblade can be seen glinting. In his back are a strong, elf-made longbow and a quiver filled with arrows. About half have green fletching and the other half are light bluish-grey. [b]Background:[/b] Elgosias, a young son of the minor noble family of Deventhe, was born 122 years ago, in the family manor in the capital city of the elven empire. From a young age, he displayed great dexterity, both physically and mentally. He was schooled in both magic and in swordplay, with the traditional elven thinblade. He displayed an uncanny aptitude for both, even though he had little patience otherwise, and was known for his temper. Then, the orcish hordes came. He had just reached full adulthood, when he was placed on the battlefield with a small unit in his command, an ancestral blade in his hand, and orcs to kill. To make the long story short, he was the only one of his unit who returned from the battlefield that day. The orcs hadn't been troublesome. The demons had. He'd been nearly disembowelled by a fiend's claws, and would've died there were it not for the small scouting party, which bandaged him and brought him to the healers. There, he fought for his life for weeks, lingering in a fever straight from the Abyss. He survived, only to find the forests had been destroyed by the horde and most of his relatives and friends were dead. Now, he yearns to return the elven lands to the glory that was once theirs, soaking it in the blood of whoever stands before him, be it gnome, orc or fiend. [b]Sources:[/b] [i]Player's Handbook, Dungeon Master's Guide, Tome and Blood[/i], Dragon 275 [/QUOTE]
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