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Nithrekel, Earth Mephit Fighter NPC through 50 years of servitude.
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<blockquote data-quote="BLACKDIRGE" data-source="post: 568706" data-attributes="member: 1953"><p>Here are the stats and history for Nithrekel's new duergar cohort, Vendek Shudderstone. </p><p></p><p>**************************************************</p><p></p><p>Vendek Shudderstone, Duergar First Captain</p><p>Medium Humanoid; Fighter 7/Dwarven Defender 6, AL LN; CR 14; age 144 (middle age)</p><p>HD 13d10+68; hp 141; </p><p>Init +2; Spd 15 ft; AC 27 (+1 Dex, +10 armor, +4 shield, +2 class)</p><p>BAB +13/+8/+3; Atk +18/+13/+8 melee or +15/+10/+5 ranged;</p><p>SV Fort +17, Ref +7, Will +12;</p><p>Str 17 (21), Dex 14, Con 18 (20), Int 15, Wis 13, Cha 13</p><p></p><p>Skills (64 points): Climb +4 (7), Craft (weaponsmith) +8 (12), Diplomacy +8 (9), Knowledge (military tactics) +8 (10), Intimidate +6 (7), Listen +4 (11), Profession (soldier) +2 (4), Spot +4 (11), Sense Motive +5 (6)</p><p>Feats: Dodge, Endurance, Toughness, Weapon Focus (heavy pick), Weapon Specialization (heavy pick), Leadership, Iron Will, Power Attack, Improved Critical (heavy pick), Cleave</p><p>Languages: undercommon, dwarven, common, terran</p><p></p><p>Armor: +2 Full Plate of Spell Resistance (13), +10 AC, 35 lbs</p><p>+2 Arrow Deflecting Large Steel Shield, +4 AC, 10 lbs</p><p>Weapons: +3 Shocking Burst Heavy Pick: Atk +22/+17/+12 melee, Dmg 1d6+1d6+10, crit 19-20/x4</p><p>+1 Returning Distance Light Hammer: Atk +16/+11/+6 ranged, Dmg 1d4+6, crit x2, range 40ft </p><p>Other Gear: belt of giant strength +4, cloak of resistance +2, bracers of health +2, potion of cure serious wounds (2), helm of the owl (+5 spot, +5 listen)</p><p></p><p>Special Abilities:</p><p></p><p>Spell-like abilities: 1/day – enlarge and invisibility cast as a 24th level sorcerer</p><p>- Immune to paralysis, phantasms, magical and alchemical poisons</p><p>- Dark Vision to 120 feet</p><p>- Defensive Stance 3/day</p><p>- Defensive Awareness (Dex bonus to AC, can’t be flanked)</p><p>- Damage Reduction: 3/-</p><p> </p><p>Vendek Shudderstone was once a respected leader of men in the Duergar city of Himkal Vok; there he led a force of some two-thousand duergar warriors to many victories against the city’s drow and mindflayer enemies. Although pleased with Vendek’s victories the ruling nobility of Himkal Vok had their doubts about the stalwart dwarven warrior. Vendek worshiped the stern duergar deity Laduguer only loosely, and tended to be more open-minded and not nearly as xenophobic as the rest of his isolationist brethren. These traits bothered the elders of Himkal Vok immensely but Vendek had committed no crime and he had many allies in the military and the complete respect of his men. Vendek’s downfall came in the form of a mining party of svirfneblin that had mistakenly wandered into duergar territory. The deep gnomes were discovered by a duergar patrol, captured and taken before Vendek for judgment. The terrified svirfneblin had meant no harm and only wanted to leave the area as quickly as they came, Vendek saw no reason to not let the gnomes do exactly that. He released the svirfneblin with only a warning and sent them on their way.</p><p></p><p>Vendek’s show of mercy did not go unnoticed, for the city elders had many spies in the military and Vendek’s leniency was reported almost immediately. This was the opportunity the ruling nobility had been looking for. Vendek was charged with cowardice and treason and banished from the city of Himkal Vok never to return on pain of instant death. Alone and filled with despair Vendek wandered the underdark in misery, eventually seeking the surface and an escape from the past. He wandered for twenty years from place to place never finding acceptance due to the fearsome reputation his people had created for themselves. Vendek’s salvation came in the form of a misplaced earth mephit leading a fighting force of humanoids for a deranged wizard in Vaasa. Vendek sought out this mephit, one Nithrekel, and the two immediately recognized a kindred spirit in the other. Nithrekel and Vendek have forged a true friendship with Vendek serving as Nithrekel’s able right hand man and wise counsel. Vendek holds great respect for the mephit general for his leadership and battle tactics and the unlikely pair forms a formidable team.</p><p></p><p>Vendek is tall for a gray dwarf, standing well over four and a half feet in height. He is middle aged and bald but has retained most of his formidable strength and stamina. Vendek’s battle prowess was near legendary among his own people and he has quickly resumed his fearsome reputation in Hazergal’s legion. Vendek has trained in the obscure martial art of the Dwarven Defender and is near immovable when he decides to hold his ground. Scores of enemies have broken themselves upon the impenetrable wall of steel Vendek can become when the need arises. Vendek possesses a keen tactical mind that has become invaluable to his general and he leads his men by example with honor and integrity in all things.</p></blockquote><p></p>
[QUOTE="BLACKDIRGE, post: 568706, member: 1953"] Here are the stats and history for Nithrekel's new duergar cohort, Vendek Shudderstone. ************************************************** Vendek Shudderstone, Duergar First Captain Medium Humanoid; Fighter 7/Dwarven Defender 6, AL LN; CR 14; age 144 (middle age) HD 13d10+68; hp 141; Init +2; Spd 15 ft; AC 27 (+1 Dex, +10 armor, +4 shield, +2 class) BAB +13/+8/+3; Atk +18/+13/+8 melee or +15/+10/+5 ranged; SV Fort +17, Ref +7, Will +12; Str 17 (21), Dex 14, Con 18 (20), Int 15, Wis 13, Cha 13 Skills (64 points): Climb +4 (7), Craft (weaponsmith) +8 (12), Diplomacy +8 (9), Knowledge (military tactics) +8 (10), Intimidate +6 (7), Listen +4 (11), Profession (soldier) +2 (4), Spot +4 (11), Sense Motive +5 (6) Feats: Dodge, Endurance, Toughness, Weapon Focus (heavy pick), Weapon Specialization (heavy pick), Leadership, Iron Will, Power Attack, Improved Critical (heavy pick), Cleave Languages: undercommon, dwarven, common, terran Armor: +2 Full Plate of Spell Resistance (13), +10 AC, 35 lbs +2 Arrow Deflecting Large Steel Shield, +4 AC, 10 lbs Weapons: +3 Shocking Burst Heavy Pick: Atk +22/+17/+12 melee, Dmg 1d6+1d6+10, crit 19-20/x4 +1 Returning Distance Light Hammer: Atk +16/+11/+6 ranged, Dmg 1d4+6, crit x2, range 40ft Other Gear: belt of giant strength +4, cloak of resistance +2, bracers of health +2, potion of cure serious wounds (2), helm of the owl (+5 spot, +5 listen) Special Abilities: Spell-like abilities: 1/day – enlarge and invisibility cast as a 24th level sorcerer - Immune to paralysis, phantasms, magical and alchemical poisons - Dark Vision to 120 feet - Defensive Stance 3/day - Defensive Awareness (Dex bonus to AC, can’t be flanked) - Damage Reduction: 3/- Vendek Shudderstone was once a respected leader of men in the Duergar city of Himkal Vok; there he led a force of some two-thousand duergar warriors to many victories against the city’s drow and mindflayer enemies. Although pleased with Vendek’s victories the ruling nobility of Himkal Vok had their doubts about the stalwart dwarven warrior. Vendek worshiped the stern duergar deity Laduguer only loosely, and tended to be more open-minded and not nearly as xenophobic as the rest of his isolationist brethren. These traits bothered the elders of Himkal Vok immensely but Vendek had committed no crime and he had many allies in the military and the complete respect of his men. Vendek’s downfall came in the form of a mining party of svirfneblin that had mistakenly wandered into duergar territory. The deep gnomes were discovered by a duergar patrol, captured and taken before Vendek for judgment. The terrified svirfneblin had meant no harm and only wanted to leave the area as quickly as they came, Vendek saw no reason to not let the gnomes do exactly that. He released the svirfneblin with only a warning and sent them on their way. Vendek’s show of mercy did not go unnoticed, for the city elders had many spies in the military and Vendek’s leniency was reported almost immediately. This was the opportunity the ruling nobility had been looking for. Vendek was charged with cowardice and treason and banished from the city of Himkal Vok never to return on pain of instant death. Alone and filled with despair Vendek wandered the underdark in misery, eventually seeking the surface and an escape from the past. He wandered for twenty years from place to place never finding acceptance due to the fearsome reputation his people had created for themselves. Vendek’s salvation came in the form of a misplaced earth mephit leading a fighting force of humanoids for a deranged wizard in Vaasa. Vendek sought out this mephit, one Nithrekel, and the two immediately recognized a kindred spirit in the other. Nithrekel and Vendek have forged a true friendship with Vendek serving as Nithrekel’s able right hand man and wise counsel. Vendek holds great respect for the mephit general for his leadership and battle tactics and the unlikely pair forms a formidable team. Vendek is tall for a gray dwarf, standing well over four and a half feet in height. He is middle aged and bald but has retained most of his formidable strength and stamina. Vendek’s battle prowess was near legendary among his own people and he has quickly resumed his fearsome reputation in Hazergal’s legion. Vendek has trained in the obscure martial art of the Dwarven Defender and is near immovable when he decides to hold his ground. Scores of enemies have broken themselves upon the impenetrable wall of steel Vendek can become when the need arises. Vendek possesses a keen tactical mind that has become invaluable to his general and he leads his men by example with honor and integrity in all things. [/QUOTE]
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