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General Tabletop Discussion
*Pathfinder & Starfinder
No 2 magic effects stack
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<blockquote data-quote="Azlan" data-source="post: 3438768" data-attributes="member: 2340"><p>Implementation of this house rule seems easy enough, to me. (Far too easy, in fact.) It's convincing your players to use it that is bound to be a monster. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> </p><p></p><p></p><p>Hey, it's magic – it doesn't need to make a whole lot of sense. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p></p><p>Again, we're talking about magic. Because, if you really want to get into the physics of it, then how can a belt of giant strength allow one to swing a melee weapon with the power of, say, a stone giant, when the wearer's height and weight is not likewise increased? Shouldn't the power and momentum of swinging a weapon in an arc, while having a stone giant's strength, cause a medium-size wielder to spin wildly about and fall onto his arse?</p><p></p><p></p><p></p><p>They would not stack, since <em>nothing</em> can stack. Haste would give a +1 dodge bonus to AC and Reflex saves, but not the +1 bonus on attack rolls, since the enchanted weapon would give that.</p><p></p><p></p><p>Now, <em>this</em> is a good question.</p></blockquote><p></p>
[QUOTE="Azlan, post: 3438768, member: 2340"] Implementation of this house rule seems easy enough, to me. (Far too easy, in fact.) It's convincing your players to use it that is bound to be a monster. :] Hey, it's magic – it doesn't need to make a whole lot of sense. :p Again, we're talking about magic. Because, if you really want to get into the physics of it, then how can a belt of giant strength allow one to swing a melee weapon with the power of, say, a stone giant, when the wearer's height and weight is not likewise increased? Shouldn't the power and momentum of swinging a weapon in an arc, while having a stone giant's strength, cause a medium-size wielder to spin wildly about and fall onto his arse? They would not stack, since [I]nothing[/I] can stack. Haste would give a +1 dodge bonus to AC and Reflex saves, but not the +1 bonus on attack rolls, since the enchanted weapon would give that. Now, [I]this[/I] is a good question. [/QUOTE]
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No 2 magic effects stack
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