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<blockquote data-quote="TheSword" data-source="post: 9849673" data-attributes="member: 6879661"><p>I can’t disagree more with this take.</p><p></p><p>Firstly the Campaign books are living examples of how a 1-10 (14) campaign can run. The themes are strong. They inspire me far more than individual adventures do. Tomb of Annihiltion really makes me want to run a jungle campaign. Rime an icy wasteland. Dragonheist a city campaign. Out of the Abyss makes me crave the Underdark. Inspiration matters to me as much as implementation. Not to mention all the spinoff products they inspire.</p><p></p><p>Secondly for anyone who has even causally read them it’s clear that the books are comprised of sections that would be referred to as a module in any other edition. Want a city based investigation of a corrupt noble family - use the first part of DIA. Want one of a dozen jungle locations - use the central part of TOI. Want a frost giants steading or a cloud giant’s flying castle - its in Storm Kings thunder.</p><p></p><p>Lastly they are choc full of themed monsters, items, maps, NPCs and encounters after encounter I can drop into any situation. The worst of them is still better than the average adventure from earlier editions.</p><p></p><p>It frustrates me that they draw a disproportionate amount of flak. When I see criticism of the implementation it’s often the most nit-picky personal gripes that get brought up. “I wouldn’t do it this way and therefore this product is worthless.” Or balance is criticized as if there is any universal standard of balance. Worse of all, people complain that the links between chapters or elements don’t make sense but they then want anthologies of adventures that don’t have links at all. <strong>If you can make up your own links then stop complaining about the ones in the campaign book - just use your own!</strong></p><p></p><p>The idea of returning to Paizo’s/3e/4e’s splatbook bloat of ‘options’ fills me with horror. They killed all three of those editions. 5e’s success mirrors the launch of its Campaign books. The first edition to do so successfully and comprehensively. WotC will abandon them at its peril.</p></blockquote><p></p>
[QUOTE="TheSword, post: 9849673, member: 6879661"] I can’t disagree more with this take. Firstly the Campaign books are living examples of how a 1-10 (14) campaign can run. The themes are strong. They inspire me far more than individual adventures do. Tomb of Annihiltion really makes me want to run a jungle campaign. Rime an icy wasteland. Dragonheist a city campaign. Out of the Abyss makes me crave the Underdark. Inspiration matters to me as much as implementation. Not to mention all the spinoff products they inspire. Secondly for anyone who has even causally read them it’s clear that the books are comprised of sections that would be referred to as a module in any other edition. Want a city based investigation of a corrupt noble family - use the first part of DIA. Want one of a dozen jungle locations - use the central part of TOI. Want a frost giants steading or a cloud giant’s flying castle - its in Storm Kings thunder. Lastly they are choc full of themed monsters, items, maps, NPCs and encounters after encounter I can drop into any situation. The worst of them is still better than the average adventure from earlier editions. It frustrates me that they draw a disproportionate amount of flak. When I see criticism of the implementation it’s often the most nit-picky personal gripes that get brought up. “I wouldn’t do it this way and therefore this product is worthless.” Or balance is criticized as if there is any universal standard of balance. Worse of all, people complain that the links between chapters or elements don’t make sense but they then want anthologies of adventures that don’t have links at all. [B]If you can make up your own links then stop complaining about the ones in the campaign book - just use your own![/B] The idea of returning to Paizo’s/3e/4e’s splatbook bloat of ‘options’ fills me with horror. They killed all three of those editions. 5e’s success mirrors the launch of its Campaign books. The first edition to do so successfully and comprehensively. WotC will abandon them at its peril. [/QUOTE]
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