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<blockquote data-quote="tetrasodium" data-source="post: 9851747" data-attributes="member: 93670"><p>Yeah think it's a symptom of Rules As Written evolving under "rulings not rules" into Rules As a Guarantee & it's probably somewhat related to your be honest fair comment being built on a patch of rules that are quicksand or lava for the gm.</p><p></p><p>Back in the old days it wasn't as difficult for the GM to make changes for flavor/tone/style/etc or look at a situation in play and say "<em>because of [thing that happened/was done/is present] I'm going to change this one rule for this one time [like so]</em>". sometimes that one off change partially or fully favored the players over the original rule and the important part was to strike a balance between tough but fair vrs rule of cool. With much of 5e the rules took that option away from the GM by writing a particular rule or subsystem so it would be almost impossible to hinder a pc under normal play without the gm just completely throwing out a rule written to be a guarantee with no safety net serving the gm. Players who might have been a little bit on edge but grudgingly accepting the gm saying "<em>yea you did x y & z, that would make [thing] a little easier... But I don't think it's enough to ignore the rule standing in your way</em>" just look at a rule like resting and recovery encumbrance the missing container/body slot rules or whatever and see it as the absolute guarantee that wotc wrote because the gm who changes it to be stricter is simply cheating rather than making a ruling on an unclear rule given the absolute clarity.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 9851747, member: 93670"] Yeah think it's a symptom of Rules As Written evolving under "rulings not rules" into Rules As a Guarantee & it's probably somewhat related to your be honest fair comment being built on a patch of rules that are quicksand or lava for the gm. Back in the old days it wasn't as difficult for the GM to make changes for flavor/tone/style/etc or look at a situation in play and say "[I]because of [thing that happened/was done/is present] I'm going to change this one rule for this one time [like so][/I]". sometimes that one off change partially or fully favored the players over the original rule and the important part was to strike a balance between tough but fair vrs rule of cool. With much of 5e the rules took that option away from the GM by writing a particular rule or subsystem so it would be almost impossible to hinder a pc under normal play without the gm just completely throwing out a rule written to be a guarantee with no safety net serving the gm. Players who might have been a little bit on edge but grudgingly accepting the gm saying "[I]yea you did x y & z, that would make [thing] a little easier... But I don't think it's enough to ignore the rule standing in your way[/I]" just look at a rule like resting and recovery encumbrance the missing container/body slot rules or whatever and see it as the absolute guarantee that wotc wrote because the gm who changes it to be stricter is simply cheating rather than making a ruling on an unclear rule given the absolute clarity. [/QUOTE]
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