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No Animate Dead?
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<blockquote data-quote="Byronic" data-source="post: 4276801" data-attributes="member: 56829"><p>I'm going to have to disagree (not only with this post but also others). Yes, I agree that raising undead skeletons is an Evil act in the DnD universe. However, this does not mean that Players should not have access to it. Sure, Good players should have to change their alignment to either Neutral/Unaligned or Evil if they do such things (too often).</p><p></p><p>However, PC's CAN and often ARE either Neutral or Evil. And they should be allowed the opportunity to raise undead things. However, one of the most important reasons why the ritual is not in the PHB is not the above. If it was they would have put it together in the Monster Manual (like the ritual to make a Vampire Lord) or in the Dungeon Masters Guide together with the Evil gods. </p><p></p><p>The most important reason is simply because they figured out the mechanics too late, decided it would fit better in PHB or some other book. And really if they're making a Necromancer class then PC's will probably play it (since monsters don't have classes anymore as far as I know). And that means they'll probably add a Raise Dead ritual. Most probably in PHB II if the Necromancer class isn't released sooner, if only because Raising dead things is kinda important for Necromancers. Hell, it might even be a daily power (have d4 Skeletons or Zombies rise out from the floor ready to defend you, Type changes at Paragon and Epic level)</p></blockquote><p></p>
[QUOTE="Byronic, post: 4276801, member: 56829"] I'm going to have to disagree (not only with this post but also others). Yes, I agree that raising undead skeletons is an Evil act in the DnD universe. However, this does not mean that Players should not have access to it. Sure, Good players should have to change their alignment to either Neutral/Unaligned or Evil if they do such things (too often). However, PC's CAN and often ARE either Neutral or Evil. And they should be allowed the opportunity to raise undead things. However, one of the most important reasons why the ritual is not in the PHB is not the above. If it was they would have put it together in the Monster Manual (like the ritual to make a Vampire Lord) or in the Dungeon Masters Guide together with the Evil gods. The most important reason is simply because they figured out the mechanics too late, decided it would fit better in PHB or some other book. And really if they're making a Necromancer class then PC's will probably play it (since monsters don't have classes anymore as far as I know). And that means they'll probably add a Raise Dead ritual. Most probably in PHB II if the Necromancer class isn't released sooner, if only because Raising dead things is kinda important for Necromancers. Hell, it might even be a daily power (have d4 Skeletons or Zombies rise out from the floor ready to defend you, Type changes at Paragon and Epic level) [/QUOTE]
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