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<blockquote data-quote="Old Gumphrey" data-source="post: 4276916" data-attributes="member: 12872"><p>Why do I have to be a child-murdering, town-smashing evil guy if I want to reanimate skeletons to fight evil?</p><p></p><p>I had a LN cleric of vengeance in 3.5 (a gnome, actually), and since he was smaller in stature than most all of his opponents he often animated zombies of rather large creatures to protect him while he used his single bard level to condemn the enemy and bolster allies, and then started in with the buffs, healing, and flame strikes.</p><p></p><p>I didn't just make skeletons and "lol", I used evil's dead as fuel for my engine for the destruction of said evil.</p><p></p><p>Just because it isn't YOUR idea of what a hero would do doesn't mean that everyone should be banned from doing it. In fact, the DM often said "your character would be LG if it wasn't for the undead thing, because of the way he acts." And that was fine with us.</p></blockquote><p></p>
[QUOTE="Old Gumphrey, post: 4276916, member: 12872"] Why do I have to be a child-murdering, town-smashing evil guy if I want to reanimate skeletons to fight evil? I had a LN cleric of vengeance in 3.5 (a gnome, actually), and since he was smaller in stature than most all of his opponents he often animated zombies of rather large creatures to protect him while he used his single bard level to condemn the enemy and bolster allies, and then started in with the buffs, healing, and flame strikes. I didn't just make skeletons and "lol", I used evil's dead as fuel for my engine for the destruction of said evil. Just because it isn't YOUR idea of what a hero would do doesn't mean that everyone should be banned from doing it. In fact, the DM often said "your character would be LG if it wasn't for the undead thing, because of the way he acts." And that was fine with us. [/QUOTE]
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