Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
No Animate Dead?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="robertliguori" data-source="post: 4300387" data-attributes="member: 47776"><p><strong>Hussar</strong>, allow me to introduce you to an internet neologism called bang notation. It's very useful for clarifying the use of terms of art during discussion.</p><p></p><p>Let's say that I'm in a discussion about the role of deities in a D&D universe, and that the discussion has wandered from FR to Eberron to the implied core setting and back. Since all of the three settings have different rules for clerics (and thus mean subtly different things whenever the concept of cleric is referenced), it's difficult to make a blanket statement that is true and useful. So, rather than complicating our sentence structure, we simply modify the word 'cleric', prefixing a modifier and an exclamation point to clarify our meaning.</p><p></p><p>Examples:</p><p></p><p>ForgottenRealms!Clerics are required to worship a deity.</p><p>Eberron!Clerics are effectively all domain clerics; what they believe is more important than what (or if) their god actually is.</p><p>Core!Clerics can go either way.</p><p></p><p>Now, let's try this again with morality. D&D introduces the concept of morality as a planar force, tied generally but not always to what we consider morally-correct action. Morality has an existing and contradictory definition; it is not generally considered morally correct to set off baby-killing effects within range of babies, even if those effects would be considered morally good elsewhere. Because we have this disconnect, we can refer to D&D's inherent morality system as Planar!Good and conventional morality as Conventional!Good.</p><p></p><p>Now, Animate Dead is Planar!Evil. This is not a statement that is generally disputed. But if you want to actually discuss what this means in terms of conventional morality and not sound like a crazed Raptoran cleric going on about disloyalty to the elemental force of Air, you need to tie Planar!Evil to Conventional!Evil.</p></blockquote><p></p>
[QUOTE="robertliguori, post: 4300387, member: 47776"] [b]Hussar[/b], allow me to introduce you to an internet neologism called bang notation. It's very useful for clarifying the use of terms of art during discussion. Let's say that I'm in a discussion about the role of deities in a D&D universe, and that the discussion has wandered from FR to Eberron to the implied core setting and back. Since all of the three settings have different rules for clerics (and thus mean subtly different things whenever the concept of cleric is referenced), it's difficult to make a blanket statement that is true and useful. So, rather than complicating our sentence structure, we simply modify the word 'cleric', prefixing a modifier and an exclamation point to clarify our meaning. Examples: ForgottenRealms!Clerics are required to worship a deity. Eberron!Clerics are effectively all domain clerics; what they believe is more important than what (or if) their god actually is. Core!Clerics can go either way. Now, let's try this again with morality. D&D introduces the concept of morality as a planar force, tied generally but not always to what we consider morally-correct action. Morality has an existing and contradictory definition; it is not generally considered morally correct to set off baby-killing effects within range of babies, even if those effects would be considered morally good elsewhere. Because we have this disconnect, we can refer to D&D's inherent morality system as Planar!Good and conventional morality as Conventional!Good. Now, Animate Dead is Planar!Evil. This is not a statement that is generally disputed. But if you want to actually discuss what this means in terms of conventional morality and not sound like a crazed Raptoran cleric going on about disloyalty to the elemental force of Air, you need to tie Planar!Evil to Conventional!Evil. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
No Animate Dead?
Top