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No ascending bonuses: A mathematical framework for 5e
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<blockquote data-quote="Dragonblade" data-source="post: 5795623" data-attributes="member: 2804"><p>Me too! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>It doesn't sound like they will be quite as strict with ascending bonuses as what I originally proposed but if they can keep them under control, and present a unified progression across all classes, I think it provides a solid and balanced framework for 5e that is amazingly compatible with prior edition materials. I'd love to be able keep using all my prior edition books with 5e as more than just idea generators and fluff references.</p><p></p><p>I'd love to be able to run 5e PCs through old school 1e modules with perhaps a simple conversion chart like I suggested in my original post. Or turn around and add the miniature rules and perhaps some additional modules and then run those same PCs through a 4e adventure like Madness at Gardmore Abbey. Without knowing more, I don't know if that will be possible, but I can see it as a possibility and it excites me! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Likewise, if you can have a basic core orc that you could then apply simple templates to say turn them into a 4e style orc and make them a skirmisher or a brute, or conversely apply some class abilities and turn them into a 3e style orc, that would be amazing as well! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Dragonblade, post: 5795623, member: 2804"] Me too! :) It doesn't sound like they will be quite as strict with ascending bonuses as what I originally proposed but if they can keep them under control, and present a unified progression across all classes, I think it provides a solid and balanced framework for 5e that is amazingly compatible with prior edition materials. I'd love to be able keep using all my prior edition books with 5e as more than just idea generators and fluff references. I'd love to be able to run 5e PCs through old school 1e modules with perhaps a simple conversion chart like I suggested in my original post. Or turn around and add the miniature rules and perhaps some additional modules and then run those same PCs through a 4e adventure like Madness at Gardmore Abbey. Without knowing more, I don't know if that will be possible, but I can see it as a possibility and it excites me! :) Likewise, if you can have a basic core orc that you could then apply simple templates to say turn them into a 4e style orc and make them a skirmisher or a brute, or conversely apply some class abilities and turn them into a 3e style orc, that would be amazing as well! :) [/QUOTE]
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