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<blockquote data-quote="Rel" data-source="post: 1660358" data-attributes="member: 99"><p>I think I'd bristle a bit at this notion because it imposes a sort of metagame restriction on you. Does "no combat" mean that the PC's could walk into a bank and rob the place and the security guard or police couldn't try and stop them because of the "no combat" stricture? Can they mouth off to a group of armed thugs with no fear of reprisals? Pee in the coffee of a mob boss?</p><p></p><p>I do think it would be possible to run a game where the main plotline does not require much in the way of fighting. Sort of a "trouble won't come looking for you if you don't go looking for it" philosophy.</p><p></p><p>I'd also take a moment to mention that "no combat" doesn't mean "no danger" or "no adventure". Look at Adventure Racing (like the EcoChallenge) for example. Plenty of harrowing experiences with things like whitewater rafting, mountain climbing, navigating through treacherous terrain. But no fighting (well, plenty of verbal fighting but no physical fighting). If you take that approach then suddenly Str, Dex and Con are no longer dump stats.</p><p></p><p>I think you could succeed at a sort of "around the world in 80 days" kind of campaign. Or maybe something along the lines of the Amazing Race. But the bottom line is that if you won't have fun without some fighting, then you shouldn't participate.</p></blockquote><p></p>
[QUOTE="Rel, post: 1660358, member: 99"] I think I'd bristle a bit at this notion because it imposes a sort of metagame restriction on you. Does "no combat" mean that the PC's could walk into a bank and rob the place and the security guard or police couldn't try and stop them because of the "no combat" stricture? Can they mouth off to a group of armed thugs with no fear of reprisals? Pee in the coffee of a mob boss? I do think it would be possible to run a game where the main plotline does not require much in the way of fighting. Sort of a "trouble won't come looking for you if you don't go looking for it" philosophy. I'd also take a moment to mention that "no combat" doesn't mean "no danger" or "no adventure". Look at Adventure Racing (like the EcoChallenge) for example. Plenty of harrowing experiences with things like whitewater rafting, mountain climbing, navigating through treacherous terrain. But no fighting (well, plenty of verbal fighting but no physical fighting). If you take that approach then suddenly Str, Dex and Con are no longer dump stats. I think you could succeed at a sort of "around the world in 80 days" kind of campaign. Or maybe something along the lines of the Amazing Race. But the bottom line is that if you won't have fun without some fighting, then you shouldn't participate. [/QUOTE]
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