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No cost to Knock Creatures Unconscious?!
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<blockquote data-quote="Lord Ernie" data-source="post: 4577731" data-attributes="member: 58517"><p>But isn't the whole point of 'possible information' the possible part? If you don't want them to know anything useful: bam, you're good. Maybe they lie, or make up stuff just to stop the PC's from hurting them further.</p><p></p><p>I've had my players do this too, the first few sessions. They knocked out one out of every small-time group of muggers, kobolds, etc. The mugger simply lied his ass off, and snuck off in the darkness. The kobold uttered useless threats in Draconic, telling them they'd meet their end soon; he got killed off after a few minutes. </p><p></p><p>After that, they started to be a bit more selective with whom they captured (underlings, lieutenants of the bad guys, ...), and I rewarded them with useful bits of info, even used it to further the storyline a couple of times. If you feel like you shouldn't have to do that, proceed as before. I believe that capturing an enemy who's in a position to know something and trying to extract information from him is just a smart thing to do. You know they can do that, so plan for it.</p></blockquote><p></p>
[QUOTE="Lord Ernie, post: 4577731, member: 58517"] But isn't the whole point of 'possible information' the possible part? If you don't want them to know anything useful: bam, you're good. Maybe they lie, or make up stuff just to stop the PC's from hurting them further. I've had my players do this too, the first few sessions. They knocked out one out of every small-time group of muggers, kobolds, etc. The mugger simply lied his ass off, and snuck off in the darkness. The kobold uttered useless threats in Draconic, telling them they'd meet their end soon; he got killed off after a few minutes. After that, they started to be a bit more selective with whom they captured (underlings, lieutenants of the bad guys, ...), and I rewarded them with useful bits of info, even used it to further the storyline a couple of times. If you feel like you shouldn't have to do that, proceed as before. I believe that capturing an enemy who's in a position to know something and trying to extract information from him is just a smart thing to do. You know they can do that, so plan for it. [/QUOTE]
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No cost to Knock Creatures Unconscious?!
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