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Community
General Tabletop Discussion
*Pathfinder & Starfinder
No "death penalty"
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<blockquote data-quote="Li Shenron" data-source="post: 3831622" data-attributes="member: 1465"><p>A random resurrection chance? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>Like, if you want to come back, you can without any penalties, but you have only a 20% chance (or whatever). It's the only way I can think of reducing the amount of resurrections in the game, besides making it penalizing to come back.</p><p></p><p>It's not what you want, I am sure. You want to guarantee the option to someone who want to use it. But then you can never lower the frequency if you don't make it more convenient to choose not to resurrect. Unless you beg/bribe the player maybe <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>Then there was my weird idea in that link, that basically "lowers" the frequency of death-resurrection by pretending the character was never dead in the first place. But I guess you want something more solid, that doesn't rely on such a strong suspension of disbelief to work.</p><p></p><p>Beyond these I cannot help... I have never seen the problem solved in any RPG, and I'm certainly not the one who will find the miracle cure <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Li Shenron, post: 3831622, member: 1465"] A random resurrection chance? :D Like, if you want to come back, you can without any penalties, but you have only a 20% chance (or whatever). It's the only way I can think of reducing the amount of resurrections in the game, besides making it penalizing to come back. It's not what you want, I am sure. You want to guarantee the option to someone who want to use it. But then you can never lower the frequency if you don't make it more convenient to choose not to resurrect. Unless you beg/bribe the player maybe :D Then there was my weird idea in that link, that basically "lowers" the frequency of death-resurrection by pretending the character was never dead in the first place. But I guess you want something more solid, that doesn't rely on such a strong suspension of disbelief to work. Beyond these I cannot help... I have never seen the problem solved in any RPG, and I'm certainly not the one who will find the miracle cure :) [/QUOTE]
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Community
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No "death penalty"
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