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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
No evil gods in 4e?
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<blockquote data-quote="Mouseferatu" data-source="post: 4229373" data-attributes="member: 1288"><p>No, you stated why <em>you think</em> it's not the answer. I'm disagreeing.</p><p></p><p></p><p></p><p>A difference in personality, yes. In methods, yes. It alignment, not necessarily, not if alignment is broad enough that both qualify as "good."</p><p></p><p></p><p></p><p>See above.</p><p></p><p></p><p></p><p>Sure he does. You only feel he doesn't because he's been listed as LN in prior editions. Or are you honestly trying to tell me that such a character would have been <em>inconceivable</em> in a game that didn't have the previous nine alignments? Because I'll tell you something; I've played a "letter of the law over all other considerations, be they good or evil" character before--in Vampire, which has no alignments at all.</p><p></p><p></p><p></p><p>Why have character gender? Why decide if your character is shy or outgoing? Why decide if he's a joker or has no sense of humor? Why decide if he comes from a noble family or grew up on the streets?</p><p></p><p>Because <em>it's part of role-playing</em>, and part of defining the character. Some games use alignment for part of that; some don't. But it's never been meant as either a straightjacket or the full definition of the character; it's just one personality aspect or motivation among many.</p><p></p><p></p><p></p><p>Really? So none of the characters in the game I've been playing for months, and none of the characters I've envisioned for later play, are three-dimensional? Thanks so much for telling me.</p><p></p><p></p><p></p><p>And it does, <em>if</em> you choose an alignment. It just doesn't describe the parts you seem to want it to.</p><p></p><p>And if you don't think it does, make everyone unaligned. That's what it's <em>for</em>--people who don't gravitate toward one of the four extremes.</p><p></p><p></p><p></p><p>So use religion. The point is, even people who share a specific belief or subset of beliefs can differ in almost every way imaginable, and not all of them <em>define</em> themselves by that shared belief.</p></blockquote><p></p>
[QUOTE="Mouseferatu, post: 4229373, member: 1288"] No, you stated why [i]you think[/i] it's not the answer. I'm disagreeing. A difference in personality, yes. In methods, yes. It alignment, not necessarily, not if alignment is broad enough that both qualify as "good." See above. Sure he does. You only feel he doesn't because he's been listed as LN in prior editions. Or are you honestly trying to tell me that such a character would have been [i]inconceivable[/i] in a game that didn't have the previous nine alignments? Because I'll tell you something; I've played a "letter of the law over all other considerations, be they good or evil" character before--in Vampire, which has no alignments at all. Why have character gender? Why decide if your character is shy or outgoing? Why decide if he's a joker or has no sense of humor? Why decide if he comes from a noble family or grew up on the streets? Because [i]it's part of role-playing[/i], and part of defining the character. Some games use alignment for part of that; some don't. But it's never been meant as either a straightjacket or the full definition of the character; it's just one personality aspect or motivation among many. Really? So none of the characters in the game I've been playing for months, and none of the characters I've envisioned for later play, are three-dimensional? Thanks so much for telling me. And it does, [i]if[/i] you choose an alignment. It just doesn't describe the parts you seem to want it to. And if you don't think it does, make everyone unaligned. That's what it's [i]for[/i]--people who don't gravitate toward one of the four extremes. So use religion. The point is, even people who share a specific belief or subset of beliefs can differ in almost every way imaginable, and not all of them [i]define[/i] themselves by that shared belief. [/QUOTE]
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No evil gods in 4e?
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