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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
No evil gods in 4e?
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<blockquote data-quote="Orius" data-source="post: 4237550" data-attributes="member: 8863"><p>Hah.</p><p></p><p>I think another problem with the old alignment system is that too many people viewed each alignment as monolithic, having only a single personality type ever. But alignment isn't exaclty the same thing as personality. I can easy think of three CG characters who are all different. The first is disorganized like I described above. The second has a problem with authority figures, and hates being told what to do. The third is an independant sort who likes having the freedom to do things his own way. I'd consider each character chaotic good, and if they were run by players I wouldn't penalize them because they aren't all aping each other. Ok, granted the personalities are pretty one-dimentional and stereotypical, but that's how alignment is, it's supposed to be used to help establish a personality for the character. It's not there so the DM can tell you, "You can't do that, it's against your alignment," or force a fallen paladin by shoving goblin babies into an adventure or something.</p><p></p><p>Here's some more of my thoughts on the matter from the last big alignment thread I replied to a few months ago: <a href="http://www.enworld.org/showpost.php?p=3971031&postcount=94" target="_blank">http://www.enworld.org/showpost.php?p=3971031&postcount=94</a></p><p></p><p>Anyway, I think WotC probably should have just scrapped the whole damn thing rather than prune it into this mess. This looks like it can still cause massive rules arguments, or everyone is just going to write Unaligned on their character sheets, in which case WTF is the point of having it at all?</p></blockquote><p></p>
[QUOTE="Orius, post: 4237550, member: 8863"] Hah. I think another problem with the old alignment system is that too many people viewed each alignment as monolithic, having only a single personality type ever. But alignment isn't exaclty the same thing as personality. I can easy think of three CG characters who are all different. The first is disorganized like I described above. The second has a problem with authority figures, and hates being told what to do. The third is an independant sort who likes having the freedom to do things his own way. I'd consider each character chaotic good, and if they were run by players I wouldn't penalize them because they aren't all aping each other. Ok, granted the personalities are pretty one-dimentional and stereotypical, but that's how alignment is, it's supposed to be used to help establish a personality for the character. It's not there so the DM can tell you, "You can't do that, it's against your alignment," or force a fallen paladin by shoving goblin babies into an adventure or something. Here's some more of my thoughts on the matter from the last big alignment thread I replied to a few months ago: [url]http://www.enworld.org/showpost.php?p=3971031&postcount=94[/url] Anyway, I think WotC probably should have just scrapped the whole damn thing rather than prune it into this mess. This looks like it can still cause massive rules arguments, or everyone is just going to write Unaligned on their character sheets, in which case WTF is the point of having it at all? [/QUOTE]
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No evil gods in 4e?
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