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No experience for summoned creatures?
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<blockquote data-quote="Ristamar" data-source="post: 90791" data-attributes="member: 1207"><p>You missed the point. The spells in the example are just a means to an end. If you prefer, we can say the wizard left a delayed blast fireball (yes, I know a 10th level mage can't cast DBF, it's just the first example that came to mind) sitting in a room and then teleported (or dimensional doored, or turned ethereal and walked through a wall, etc.) away when he heard adventures clanking down the hall. Whether the PC's realize they just had an encounter with said wizard when the huge ball of flame engulfs the party is irrelevant. There was an encounter of sorts, even if the PC's don't recognize or understand the source of the encounter....</p><p></p><p></p><p></p><p>You do realize that the duration is 2 minutes, right? And that's for a 20th level caster. Only 1 minute for a 10th level caster. Unless you're using some form of magical transportation, you're not going to put a vast amount of distance between yourself and the beast, even in the most optimal of scenarios.</p><p></p><p>High level casters using hit and run tactics isn't anything new. Summon Monster spells, having both a very short range and duration, aren't considered exceptionally frightening just because the caster can flee the seen of the crime after casting the spell and possibly remain unidentified. There are plently of other tactics that are just as sneaky and deadly and don't involve summoning spells. I honestly see no reason why defeating summoned creatures should be worth additional experience.</p></blockquote><p></p>
[QUOTE="Ristamar, post: 90791, member: 1207"] You missed the point. The spells in the example are just a means to an end. If you prefer, we can say the wizard left a delayed blast fireball (yes, I know a 10th level mage can't cast DBF, it's just the first example that came to mind) sitting in a room and then teleported (or dimensional doored, or turned ethereal and walked through a wall, etc.) away when he heard adventures clanking down the hall. Whether the PC's realize they just had an encounter with said wizard when the huge ball of flame engulfs the party is irrelevant. There was an encounter of sorts, even if the PC's don't recognize or understand the source of the encounter.... You do realize that the duration is 2 minutes, right? And that's for a 20th level caster. Only 1 minute for a 10th level caster. Unless you're using some form of magical transportation, you're not going to put a vast amount of distance between yourself and the beast, even in the most optimal of scenarios. High level casters using hit and run tactics isn't anything new. Summon Monster spells, having both a very short range and duration, aren't considered exceptionally frightening just because the caster can flee the seen of the crime after casting the spell and possibly remain unidentified. There are plently of other tactics that are just as sneaky and deadly and don't involve summoning spells. I honestly see no reason why defeating summoned creatures should be worth additional experience. [/QUOTE]
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