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General Tabletop Discussion
*Dungeons & Dragons
No Fixed Location -- dynamically rearranging items, monsters, and other game elements in the interests of storytelling
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<blockquote data-quote="Fenris-77" data-source="post: 7906913" data-attributes="member: 6993955"><p>[USER=72555]@NotAYakk[/USER] - I'm a three clue guy myself, but you know players, they sometimes have a way of ducking the obvious and diving after the improbable. So I adjust on the fly when needed. Move the letter, drop an additional clue, whatever seems like the best response in the moment. If getting access to the wrong office was a complicated and extensively planned affair, I might be more tempted to move it, both to save a repeat of the same planning and execution at a different location, and also to reward well planned player participation - sometimes the players have better ideas than I do, and I'll reward them for those ideas. Other times the answer is indeed "nope, not there". </p><p></p><p>I like the fronts a lot. I haven't been through<em> Dungeon World</em>, but it's on my list now. I <em>love</em> punking good mechanics from other systems. My current target is Blades in the Dark, plus some odds and ends from Burning Wheel.</p></blockquote><p></p>
[QUOTE="Fenris-77, post: 7906913, member: 6993955"] [USER=72555]@NotAYakk[/USER] - I'm a three clue guy myself, but you know players, they sometimes have a way of ducking the obvious and diving after the improbable. So I adjust on the fly when needed. Move the letter, drop an additional clue, whatever seems like the best response in the moment. If getting access to the wrong office was a complicated and extensively planned affair, I might be more tempted to move it, both to save a repeat of the same planning and execution at a different location, and also to reward well planned player participation - sometimes the players have better ideas than I do, and I'll reward them for those ideas. Other times the answer is indeed "nope, not there". I like the fronts a lot. I haven't been through[I] Dungeon World[/I], but it's on my list now. I [I]love[/I] punking good mechanics from other systems. My current target is Blades in the Dark, plus some odds and ends from Burning Wheel. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
No Fixed Location -- dynamically rearranging items, monsters, and other game elements in the interests of storytelling
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