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General Tabletop Discussion
*Dungeons & Dragons
No Fixed Location -- dynamically rearranging items, monsters, and other game elements in the interests of storytelling
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<blockquote data-quote="Imaculata" data-source="post: 7908620" data-attributes="member: 6801286"><p>I think running a sandbox campaign does not remove the need for a balanced world that respects the pc's current level. Yes, the players can go in any directions, and yes they might be able to run into tougher monsters that are above what would be considered a fair challenge. But it doesn't mean a CR 20 encounter is just around the corner for a level 1 party. Even a sandbox campaign requires balance. But I think this may stray a bit outside of the topic of this thread.</p><p></p><p>What we are discussing mostly is to what degree the DM should be moving things around on the fly. So with that main topic in mind, I'd say that it is perfectly fine for the DM to say that the CR 20 dragon is currently not in its lair when the level 1 party ventures in that direction. It is a little bit convenient, but it also prevents an unfair party wipe.</p><p></p><p>I don't think there is any limit to how much a DM can move things around. But I feel it hurts immersion if in doing so, the DM contradicts things that have already been established. And so I would advise DM's to show restraint in using this 'power'.</p></blockquote><p></p>
[QUOTE="Imaculata, post: 7908620, member: 6801286"] I think running a sandbox campaign does not remove the need for a balanced world that respects the pc's current level. Yes, the players can go in any directions, and yes they might be able to run into tougher monsters that are above what would be considered a fair challenge. But it doesn't mean a CR 20 encounter is just around the corner for a level 1 party. Even a sandbox campaign requires balance. But I think this may stray a bit outside of the topic of this thread. What we are discussing mostly is to what degree the DM should be moving things around on the fly. So with that main topic in mind, I'd say that it is perfectly fine for the DM to say that the CR 20 dragon is currently not in its lair when the level 1 party ventures in that direction. It is a little bit convenient, but it also prevents an unfair party wipe. I don't think there is any limit to how much a DM can move things around. But I feel it hurts immersion if in doing so, the DM contradicts things that have already been established. And so I would advise DM's to show restraint in using this 'power'. [/QUOTE]
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No Fixed Location -- dynamically rearranging items, monsters, and other game elements in the interests of storytelling
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