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General Tabletop Discussion
*Dungeons & Dragons
No Fixed Location -- dynamically rearranging items, monsters, and other game elements in the interests of storytelling
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<blockquote data-quote="Lanefan" data-source="post: 7911208" data-attributes="member: 29398"><p>No. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Why?</p><p></p><p>Because my "planning out the details" would most likely consist of 20-ish words on a piece of paper (those being shorthand for many more), which I can do in a few minutes.</p><p></p><p>Those 20-ish words might look like "<em>winterfest Freyrsheld F40 annual big deal - JF appear noon, 15 min, knows party but not why, attack=vanish, JF non-com</em>"</p><p></p><p>This is enough to remind me: "<em>Every year the city of Freyrsheld shuts down for the day on winter solstice (date: Flaige 40) for a big festival, which most of the townsfolk attend if they can. Jack Frost usually appears around noon and stays for 15 minutes or so, dancing, throwing snowballs, and generally causing pleasant wintry chaos. This year he's been divinely warned to expect to meet the party but hasn't been told why, or what they want from him. If the party attack him he'll disappear - he's a non-combatant and will not willingly fight anyone or anything - and will be very reluctant to talk with them later should they find him by other means.</em>"</p><p></p><p>What I'd also have to do in an established campaign would be look back at the game logs and make bloody sure no party had been in Freyrsheld on any previous winter solstice! (if they have, this idea goes bye-bye and I have to think of something else) Otherwise, thenceforth this festival becomes part of that town's lore even if no party ever goes there.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7911208, member: 29398"] No. :) Why? Because my "planning out the details" would most likely consist of 20-ish words on a piece of paper (those being shorthand for many more), which I can do in a few minutes. Those 20-ish words might look like "[I]winterfest Freyrsheld F40 annual big deal - JF appear noon, 15 min, knows party but not why, attack=vanish, JF non-com[/I]" This is enough to remind me: "[I]Every year the city of Freyrsheld shuts down for the day on winter solstice (date: Flaige 40) for a big festival, which most of the townsfolk attend if they can. Jack Frost usually appears around noon and stays for 15 minutes or so, dancing, throwing snowballs, and generally causing pleasant wintry chaos. This year he's been divinely warned to expect to meet the party but hasn't been told why, or what they want from him. If the party attack him he'll disappear - he's a non-combatant and will not willingly fight anyone or anything - and will be very reluctant to talk with them later should they find him by other means.[/I]" What I'd also have to do in an established campaign would be look back at the game logs and make bloody sure no party had been in Freyrsheld on any previous winter solstice! (if they have, this idea goes bye-bye and I have to think of something else) Otherwise, thenceforth this festival becomes part of that town's lore even if no party ever goes there. [/QUOTE]
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No Fixed Location -- dynamically rearranging items, monsters, and other game elements in the interests of storytelling
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