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<blockquote data-quote="Puggins" data-source="post: 3771754" data-attributes="member: 12386"><p>Two weapon fighting in Star Wars SEEMS to be a pretty effective alternative to 2H-weapon fighting. It's certainly better than it is in 3.5e.</p><p></p><p>Consider:</p><p></p><p>(1) Every class in SW:SE gets a number of feats equal to the 3.5e fighter, making feats much easier to acquire.</p><p></p><p>(2) For three feats, a 2H weapon fighter can choose to take a full-round action to attack once at no penalty, twice at a -5 penalty to all attacks, or three times at a -10 penalty to all attacks. Such a hefty penalty means that stacking Power Attack with double or triple attacks is going to be problematic.</p><p></p><p>(3) For three feats, a dual weapon fighter can choose to attack with both of his weapons with no penalty whatsoever. I don't know if power attacking is such a smart move in that situation (it will depend on the rules for power attacking), but the lack of penalty can't hurt.</p><p></p><p>(4) With so many feats, it's entirely feasible to take Quick Draw as another feat. The dual-wielder will be able to charge in and hit almost as hard as a 2H-weapon wielder, then use a swift action to draw his second weapon for close-in combat.</p></blockquote><p></p>
[QUOTE="Puggins, post: 3771754, member: 12386"] Two weapon fighting in Star Wars SEEMS to be a pretty effective alternative to 2H-weapon fighting. It's certainly better than it is in 3.5e. Consider: (1) Every class in SW:SE gets a number of feats equal to the 3.5e fighter, making feats much easier to acquire. (2) For three feats, a 2H weapon fighter can choose to take a full-round action to attack once at no penalty, twice at a -5 penalty to all attacks, or three times at a -10 penalty to all attacks. Such a hefty penalty means that stacking Power Attack with double or triple attacks is going to be problematic. (3) For three feats, a dual weapon fighter can choose to attack with both of his weapons with no penalty whatsoever. I don't know if power attacking is such a smart move in that situation (it will depend on the rules for power attacking), but the lack of penalty can't hurt. (4) With so many feats, it's entirely feasible to take Quick Draw as another feat. The dual-wielder will be able to charge in and hit almost as hard as a 2H-weapon wielder, then use a swift action to draw his second weapon for close-in combat. [/QUOTE]
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