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No full caster, Low Magic, High level fighting Undead... I need help.
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<blockquote data-quote="RUMBLETiGER" data-source="post: 5971467" data-attributes="member: 6674868"><p>Thanks for all the input! A few more hints my DM has dropped:</p><p></p><p>-He's planning the entire adventure to occur in 1 day game time, with a lot of grinding, so building an enduring character (not running out of spells or class abilities) is important. </p><p></p><p>-Most of the adventure will be in Darkness, so Darkvision or effective light sources will be necessary. Some monsters will dislike light.</p><p></p><p>-At some point, there will be an overwhelmingly large Zombie Horde. They will be under CR for a level 15 party, but there will be a ridiculous number of them. Be prepared.</p><p></p><p>-The Plane favors negative energy and shadow magic. Positive energy will be powerful when it works, but due to the nature of the demiplane, it will be harder to use positive energy. Other magic types may be affected, and we'll have to wait to play to figure that out, hence the recommendation not to build a PC that relies heavily upon magic. My guess is that magic types will end up with a negative energy, or evil, or shadow descriptor when cast within this demiplane, but he's keeping tight lipped about it.</p><p></p><p>-We've compared the feel of the game to <a href="http://en.wikipedia.org/wiki/Riddick" target="_blank">Riddick</a> stories/films and <a href="http://en.wikipedia.org/wiki/Resident_Evil" target="_blank">Resident Evil</a> games/films.</p><p></p><p>-There will some stealth components, so hide/move silently etc. skills will be a plus.</p><p></p><p>With this in mind, I shall respond to your suggestions! Thanks all!</p><p></p><p></p><p></p><p>I've always wanted to try a Dragonfire Adept. It is one of the builds I'm considering. I've read about Binders, haven't yet invested the time to wrap my head around it, This campaign would fit the theme. I'll take a look.</p><p></p><p></p><p>Sorcerer is out, due to the nature of magic in the demiplane. My DM hasn't explained to me the nature of magic on the demiplane, it's more something I get to figure out as I start the adventure, but he's cautioned me up front. Bard is likely for the same reasons, but Bards have more going for them. I'd imagine Bardic Music would still operate, I'll check. </p><p></p><p>Kensai is a fantastic PrC. I've not yet considered a build with that in mind, I'll toy around with it.</p><p></p><p>Turn Undead and feats that work off it will definitely help, however most classes/PrC's with the ability also are big into their spellcasting, and I don't want to take a class and miss out on a major class ability.</p><p></p><p>Any and all weapon enchantment suggestions are welcome. AoE damage will definitely be put to use, especially in that Zombie Horde scene.</p><p></p><p></p><p></p><p>This suggestions rocks, and will likely be THE thing to keep me alive. I will use this, thank you!</p><p></p><p></p><p></p><p>Oh.... "select one spell, effect, or other condition currently affecting you and with a duration of one or more rounds." So Stat effects and negative levels. Nice. Since maneuvers have an in-encounter refresh mechanic, when out of an encounter, during any moment of down time, could this be used over and over?</p><p></p><p></p><p></p><p>I do like the Paladin of Freedom and Grey Guard, I played one once and it was enjoyable. My guess is that Dread Necromancer might actually excel in this demiplane, but I could see my DM asking me not to play one, just to keep the challenge up. Pious Templar would be a sturdy survivor, but as I said, I'm trying to avoid whatever complication is coming with spells. </p><p></p><p></p><p></p><p>A very good suggestion, I'll consider a build. I'll need to make sure I have a bazillion arrows, just in case. I recall a magic item that produces endless arrows, I'll make sure I remember what that is when considering the build. </p><p></p><p></p><p></p><p>As with the Swift Hunter suggestion, Ranger Favored enemy would serve very, very well here. I've been assured that almost every enemy will be undead or construct, so that would really help. </p><p></p><p>I love me some healing belts, and every PC I've ever created since I discovered that item has at least one as standard gear. The genius of your suggestion is that I've not ever considered using one offensively, and that is well worth a level 15 PC owning... hm.. maybe 20 of them? Or more.</p><p></p><p>My DM might allow an Eternal Wand of <a href="http://www.d20srd.org/srd/spells/hideFromUndead.htm" target="_blank"><em>Hide From Undead</em></a> because of it's limited number of times used. However, due to the nature of magic on the demiplane, the spell might not work, or not the way I'd expect. Still, I'll definitely have one anyway. </p><p></p><p>Holy symbol for Vampires! Excellent, I would not have thought of that.</p><p></p><p></p><p></p><p>I'd not looked at Spurn Death's Touch or Sacred Vitality. Thanks for pointing them out!</p><p></p><p>Hadn't considered Hunter of the Dead, so I'll continue to ignore it.</p><p></p><p>Oh... just peeked at Anointed Knight. I'll consider that into a build, could be very useful. I'll need to have a huge stash of oils beforehand, but easy enough to load a Haversack as a level 15 character. </p><p></p><p>Besides the Undead producing Machine, all I've been told about is "Undead and Constructs". Shadows will exist, no ghosts (because I asked about incorporeal foes). And there will be many types of Zombies. The machine replicates many Undead-creating-boosting-feats, So I'm expecting undead to be smarter and stronger than the average bear, but he's not giving me any more then that. </p><p></p><p></p><p>Whoa, awesome suggestions! </p><p></p><p>I remember liking Bone Knight as a PrC, I'll look at that again.</p><p></p><p>Yup, I'll write up a Swift Hunter Build, that's sounds like a solid choice.</p><p></p><p>I've already been seriously considering Warlock. I've played 2 before, it's a fun class. When I mentioned the Fell Flight invocation, my DM made that sour face when a player suggests something that messes with your plans. He said I could have the ability to fly, but he'd prefer I didn't, because that would take away from the survival/thriller feel he's going for. I asked if Spiderwalk was an acceptable compromise, being on ceilings and going up walls, he seemed to think so. Everything else Warlock works for him.</p><p></p><p>I have a Longtooth Shifter Totemist I've really, really wanted to play. This campaign is not a good fit for him. I might get something from an Incarnate, I'll look into that.</p><p></p><p>Lockdown Fighter would be effective, but lacking in interesting versatility. I might make a Lockdown Crusader though.</p><p></p><p>Exalted Vow of Poverty builds leave a bad taste in my mouth, not sure why. Not a fan of Monks. </p><p></p><p>Wildshape Ranger could be cool, Nature's Warrior punches stuff real good, and I really like Warshaper as a PrC. I'll look at that.</p><p></p><p>Never really got into the Barbarian class, doesn't fit my personality to Roleplay. Shifter Totemist I could do, a bit more exotic and interesting, but Barbarian has always been "meh" to me. Your suggestion is still a solid build, but I'll pass in light of all these other good ones. </p><p></p><p></p><p></p><p>Yes, This would be excellent. I hadn't mentioned yet in the previous comments on Swift Hunter, but the skill selection would also serve me well.</p><p></p><p></p><p></p><p>I'd very much enjoy making undead go "Poof", and this would be vital for the Zombie Horde scene. Yes, this is going into my arsenal.</p><p></p><p></p><p></p><p>This would all make a very, very excellent bow weapon for a Swift Hunter Build. I do believe I'm being persuaded. =)</p><p></p><p></p><p></p><p>Yeah, good point. He's silent not only about what we'll fight on this demiplane, but how the demiplane came to exist in the first place. The creator could still be around, and if so, Lich is a serious possibility. I'll prepare for one, thanks!</p><p></p><p></p><p></p><p>Strongheart Vest/Hellfire Warlock is a definite option. </p><p></p><p>Contingent Spell is likely to work, but unknown with the "Magic is wonky" thing. Eldritch Glaive is something I'm considering. I'd not thought to stack Divine Power, but I am now!</p><p></p><p>Because he asked so nicely, I'll be forgoing magical flight. he wants me to be subject to the possability of the biting. </p><p></p><p></p><p></p><p>Starting at level 15, I can have a handful of sweet weapons if I don't go the Warlock or Dragonfire Adept option. I'll compare Sacred to Holy, thanks for pointing out the differences. </p><p></p><p></p><p></p><p>Thanks for Unquenchable Flame of Life, just one more in a growing list of reasons to go with Swift Hunter. I've read the handbook before some time ago, I'll give it some attention again. I may go with a non-spellcasting variant of Ranger, now that I know spellcastign will be different somehow.</p><p></p><p></p><p></p><p>I am considering Tomb Tainted Soul and Tomb-born Vitality. If I have the feats free and I make a build that will not be using any positive energy, those are on my list of options.</p><p></p><p>I forgot about Enduring Life and Lasting Life, I had made an NPC Lich Lackey once that had those. Also great suggestions, they're going on the "Possible feats" list.</p><p></p><p>Iffy about Bard.</p><p></p><p>~~Thanks everyone! Another option I'm considering for a Warlock or Dragonfire Adept would be all 3 levels of Heir of Siberys, Halfling Race, Mark of Healing. Since we don't use Action points in our games, my DM said he'd wave the Heroic Spirit feat prereq and considered Favored in House as the 1st level (and in this campaign, mostly useless) first level ability, but it would be worth it for a 2/day Mass Heal burst. In a Warlock or Dragonfire Adept build, I'd be trading 1 level of progression for essentially 2 undead killing, party saving Nukes. I'll see if it's useful in any other build, since the PrC provides 2 bonus feats of your choice at level 2 and 3. </p><p></p><p>So, builds I'll research:</p><p></p><p>-Swift Hunter Scout/Ranger</p><p></p><p>-Warlock/Hellfire Warlock (Maybe Halfling Heir of Siberys) (Maybe Tibbit for laser eyed, spiderwalk ceiling cat for the lolz.)</p><p></p><p>-Dragonfire Adept (Maybe Tibbit for fire breathing kitty)</p><p></p><p>-Incarnate</p><p></p><p>-Wildshape Ranger/Nature's Warrior/Warshaper. Possibly substitute Changeling or Shifter to meet Warshaper prereqs and tweak the Ranger.</p><p></p><p>-Crusader or Crusader/Swordsage dip.</p><p></p><p>-Paladin style build utilizing Turn Undead options and a number of possible PrCs.</p><p></p><p>-Binder</p><p></p><p>-Kensai into any of the above builds.</p><p></p><p>Feel free to keep the ideas coming!</p></blockquote><p></p>
[QUOTE="RUMBLETiGER, post: 5971467, member: 6674868"] Thanks for all the input! A few more hints my DM has dropped: -He's planning the entire adventure to occur in 1 day game time, with a lot of grinding, so building an enduring character (not running out of spells or class abilities) is important. -Most of the adventure will be in Darkness, so Darkvision or effective light sources will be necessary. Some monsters will dislike light. -At some point, there will be an overwhelmingly large Zombie Horde. They will be under CR for a level 15 party, but there will be a ridiculous number of them. Be prepared. -The Plane favors negative energy and shadow magic. Positive energy will be powerful when it works, but due to the nature of the demiplane, it will be harder to use positive energy. Other magic types may be affected, and we'll have to wait to play to figure that out, hence the recommendation not to build a PC that relies heavily upon magic. My guess is that magic types will end up with a negative energy, or evil, or shadow descriptor when cast within this demiplane, but he's keeping tight lipped about it. -We've compared the feel of the game to [URL="http://en.wikipedia.org/wiki/Riddick"]Riddick[/URL] stories/films and [URL="http://en.wikipedia.org/wiki/Resident_Evil"]Resident Evil[/URL] games/films. -There will some stealth components, so hide/move silently etc. skills will be a plus. With this in mind, I shall respond to your suggestions! Thanks all! I've always wanted to try a Dragonfire Adept. It is one of the builds I'm considering. I've read about Binders, haven't yet invested the time to wrap my head around it, This campaign would fit the theme. I'll take a look. Sorcerer is out, due to the nature of magic in the demiplane. My DM hasn't explained to me the nature of magic on the demiplane, it's more something I get to figure out as I start the adventure, but he's cautioned me up front. Bard is likely for the same reasons, but Bards have more going for them. I'd imagine Bardic Music would still operate, I'll check. Kensai is a fantastic PrC. I've not yet considered a build with that in mind, I'll toy around with it. Turn Undead and feats that work off it will definitely help, however most classes/PrC's with the ability also are big into their spellcasting, and I don't want to take a class and miss out on a major class ability. Any and all weapon enchantment suggestions are welcome. AoE damage will definitely be put to use, especially in that Zombie Horde scene. This suggestions rocks, and will likely be THE thing to keep me alive. I will use this, thank you! Oh.... "select one spell, effect, or other condition currently affecting you and with a duration of one or more rounds." So Stat effects and negative levels. Nice. Since maneuvers have an in-encounter refresh mechanic, when out of an encounter, during any moment of down time, could this be used over and over? I do like the Paladin of Freedom and Grey Guard, I played one once and it was enjoyable. My guess is that Dread Necromancer might actually excel in this demiplane, but I could see my DM asking me not to play one, just to keep the challenge up. Pious Templar would be a sturdy survivor, but as I said, I'm trying to avoid whatever complication is coming with spells. A very good suggestion, I'll consider a build. I'll need to make sure I have a bazillion arrows, just in case. I recall a magic item that produces endless arrows, I'll make sure I remember what that is when considering the build. As with the Swift Hunter suggestion, Ranger Favored enemy would serve very, very well here. I've been assured that almost every enemy will be undead or construct, so that would really help. I love me some healing belts, and every PC I've ever created since I discovered that item has at least one as standard gear. The genius of your suggestion is that I've not ever considered using one offensively, and that is well worth a level 15 PC owning... hm.. maybe 20 of them? Or more. My DM might allow an Eternal Wand of [URL="http://www.d20srd.org/srd/spells/hideFromUndead.htm"][I]Hide From Undead[/I][/URL] because of it's limited number of times used. However, due to the nature of magic on the demiplane, the spell might not work, or not the way I'd expect. Still, I'll definitely have one anyway. Holy symbol for Vampires! Excellent, I would not have thought of that. I'd not looked at Spurn Death's Touch or Sacred Vitality. Thanks for pointing them out! Hadn't considered Hunter of the Dead, so I'll continue to ignore it. Oh... just peeked at Anointed Knight. I'll consider that into a build, could be very useful. I'll need to have a huge stash of oils beforehand, but easy enough to load a Haversack as a level 15 character. Besides the Undead producing Machine, all I've been told about is "Undead and Constructs". Shadows will exist, no ghosts (because I asked about incorporeal foes). And there will be many types of Zombies. The machine replicates many Undead-creating-boosting-feats, So I'm expecting undead to be smarter and stronger than the average bear, but he's not giving me any more then that. Whoa, awesome suggestions! I remember liking Bone Knight as a PrC, I'll look at that again. Yup, I'll write up a Swift Hunter Build, that's sounds like a solid choice. I've already been seriously considering Warlock. I've played 2 before, it's a fun class. When I mentioned the Fell Flight invocation, my DM made that sour face when a player suggests something that messes with your plans. He said I could have the ability to fly, but he'd prefer I didn't, because that would take away from the survival/thriller feel he's going for. I asked if Spiderwalk was an acceptable compromise, being on ceilings and going up walls, he seemed to think so. Everything else Warlock works for him. I have a Longtooth Shifter Totemist I've really, really wanted to play. This campaign is not a good fit for him. I might get something from an Incarnate, I'll look into that. Lockdown Fighter would be effective, but lacking in interesting versatility. I might make a Lockdown Crusader though. Exalted Vow of Poverty builds leave a bad taste in my mouth, not sure why. Not a fan of Monks. Wildshape Ranger could be cool, Nature's Warrior punches stuff real good, and I really like Warshaper as a PrC. I'll look at that. Never really got into the Barbarian class, doesn't fit my personality to Roleplay. Shifter Totemist I could do, a bit more exotic and interesting, but Barbarian has always been "meh" to me. Your suggestion is still a solid build, but I'll pass in light of all these other good ones. Yes, This would be excellent. I hadn't mentioned yet in the previous comments on Swift Hunter, but the skill selection would also serve me well. I'd very much enjoy making undead go "Poof", and this would be vital for the Zombie Horde scene. Yes, this is going into my arsenal. This would all make a very, very excellent bow weapon for a Swift Hunter Build. I do believe I'm being persuaded. =) Yeah, good point. He's silent not only about what we'll fight on this demiplane, but how the demiplane came to exist in the first place. The creator could still be around, and if so, Lich is a serious possibility. I'll prepare for one, thanks! Strongheart Vest/Hellfire Warlock is a definite option. Contingent Spell is likely to work, but unknown with the "Magic is wonky" thing. Eldritch Glaive is something I'm considering. I'd not thought to stack Divine Power, but I am now! Because he asked so nicely, I'll be forgoing magical flight. he wants me to be subject to the possability of the biting. Starting at level 15, I can have a handful of sweet weapons if I don't go the Warlock or Dragonfire Adept option. I'll compare Sacred to Holy, thanks for pointing out the differences. Thanks for Unquenchable Flame of Life, just one more in a growing list of reasons to go with Swift Hunter. I've read the handbook before some time ago, I'll give it some attention again. I may go with a non-spellcasting variant of Ranger, now that I know spellcastign will be different somehow. I am considering Tomb Tainted Soul and Tomb-born Vitality. If I have the feats free and I make a build that will not be using any positive energy, those are on my list of options. I forgot about Enduring Life and Lasting Life, I had made an NPC Lich Lackey once that had those. Also great suggestions, they're going on the "Possible feats" list. Iffy about Bard. ~~Thanks everyone! Another option I'm considering for a Warlock or Dragonfire Adept would be all 3 levels of Heir of Siberys, Halfling Race, Mark of Healing. Since we don't use Action points in our games, my DM said he'd wave the Heroic Spirit feat prereq and considered Favored in House as the 1st level (and in this campaign, mostly useless) first level ability, but it would be worth it for a 2/day Mass Heal burst. In a Warlock or Dragonfire Adept build, I'd be trading 1 level of progression for essentially 2 undead killing, party saving Nukes. I'll see if it's useful in any other build, since the PrC provides 2 bonus feats of your choice at level 2 and 3. So, builds I'll research: -Swift Hunter Scout/Ranger -Warlock/Hellfire Warlock (Maybe Halfling Heir of Siberys) (Maybe Tibbit for laser eyed, spiderwalk ceiling cat for the lolz.) -Dragonfire Adept (Maybe Tibbit for fire breathing kitty) -Incarnate -Wildshape Ranger/Nature's Warrior/Warshaper. Possibly substitute Changeling or Shifter to meet Warshaper prereqs and tweak the Ranger. -Crusader or Crusader/Swordsage dip. -Paladin style build utilizing Turn Undead options and a number of possible PrCs. -Binder -Kensai into any of the above builds. Feel free to keep the ideas coming! [/QUOTE]
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No full caster, Low Magic, High level fighting Undead... I need help.
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