Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
No Good Choices
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="toucanbuzz" data-source="post: 8077996" data-attributes="member: 19270"><p>As with all things, it depends. If a player made a thri-kreen (requires a fraction of the water required for other races), or a water cleric or druid, or a half-giant (x4 consumption but can carry more), or a ranger, this would all impact the effect of water. Others attacking them for their water: it's simply a fight to start a D&D campaign. </p><p></p><p> This one probably needed more explanation. It's a random encounter that the party can simply avoid. It's possible the party has salvaged water by harvesting cacti or smoked out a wezer nest, claiming their watery honey globes by this time and don't need it. Maybe they don't trust the escaped slave tribe's offer to split the water in a joint enterprise. Maybe they see the caravan has so many guards it'd be a suicide mission if anyone is caught and it's not worth the risk. Perhaps they simply throw themselves on the mercy of complete strangers in the caravan. </p><p></p><p>Forced encounters aren't forced choices. Neutral Evil? No prob, I'll steal what I need and probably screw over the escaped slaves. Chaotic good? We'll take only what we need for the greater good, leaving enough for the caravan to reach the nearest settlement. And, not every encounter is a result of player choice. Sometimes sh*t happens and we have to deal with it, and sometimes there's no optimal solution no matter how much you want there to be one.</p><p></p><p>In any case, it's a break from the norm.</p></blockquote><p></p>
[QUOTE="toucanbuzz, post: 8077996, member: 19270"] As with all things, it depends. If a player made a thri-kreen (requires a fraction of the water required for other races), or a water cleric or druid, or a half-giant (x4 consumption but can carry more), or a ranger, this would all impact the effect of water. Others attacking them for their water: it's simply a fight to start a D&D campaign. This one probably needed more explanation. It's a random encounter that the party can simply avoid. It's possible the party has salvaged water by harvesting cacti or smoked out a wezer nest, claiming their watery honey globes by this time and don't need it. Maybe they don't trust the escaped slave tribe's offer to split the water in a joint enterprise. Maybe they see the caravan has so many guards it'd be a suicide mission if anyone is caught and it's not worth the risk. Perhaps they simply throw themselves on the mercy of complete strangers in the caravan. Forced encounters aren't forced choices. Neutral Evil? No prob, I'll steal what I need and probably screw over the escaped slaves. Chaotic good? We'll take only what we need for the greater good, leaving enough for the caravan to reach the nearest settlement. And, not every encounter is a result of player choice. Sometimes sh*t happens and we have to deal with it, and sometimes there's no optimal solution no matter how much you want there to be one. In any case, it's a break from the norm. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
No Good Choices
Top