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<blockquote data-quote="Dire Bare" data-source="post: 8078146" data-attributes="member: 18182"><p>An example of <em>no-good-choices</em> in horror movies springs to mind . . . the Saw series. I've never actually watched any of these films, as the trailers alone just upset me . . . .</p><p></p><p>Some evil serial killer puts you in a torture room where you have to make a choice . . . . kill or maim the other person trapped in the room with you, an innocent, or die horribly yourself. Super contrived and stupid . . . . I'm not interested in these movies, I would not be interested in similarly contrived scenarios in a D&D game.</p><p></p><p>The classic comic book villain choice given to heroes . . . . save that busload of children or your girlfriend . . . . isn't quite as bad as the Saw scenarios, but still on the contrived side of things and certainly overdone . . . . in a D&D game, this type of scenario wouldn't make me angry, just bored!</p></blockquote><p></p>
[QUOTE="Dire Bare, post: 8078146, member: 18182"] An example of [I]no-good-choices[/I] in horror movies springs to mind . . . the Saw series. I've never actually watched any of these films, as the trailers alone just upset me . . . . Some evil serial killer puts you in a torture room where you have to make a choice . . . . kill or maim the other person trapped in the room with you, an innocent, or die horribly yourself. Super contrived and stupid . . . . I'm not interested in these movies, I would not be interested in similarly contrived scenarios in a D&D game. The classic comic book villain choice given to heroes . . . . save that busload of children or your girlfriend . . . . isn't quite as bad as the Saw scenarios, but still on the contrived side of things and certainly overdone . . . . in a D&D game, this type of scenario wouldn't make me angry, just bored! [/QUOTE]
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