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<blockquote data-quote="cthulhu42" data-source="post: 7273792" data-attributes="member: 6792361"><p>The situation: A few game months ago in my campaign, the party happened upon a small village while on the way to another destination. This village of maybe 70 souls was having an issue with a group of hill giants who had been extorting them for their livestock. The party, being the heroes that they are, vowed to deal with the giants. </p><p></p><p>They did, handily killing the giants and scooping up a nice haul of 1200gp in the process. </p><p></p><p>And then they promptly gave the 1200gp to the villagers and rode out of town without a second thought, patting themselves on the back for being such good fellows. </p><p></p><p>Now this was just supposed to be a quick side quest to break up the travel, but once they handed all that cash over to those villagers it got me thinking. </p><p></p><p>These are peasants, suddenly with more gold on hand than they could ever expect to see in their lives. What sort of effect would that have on these humble folk? I decided that it wouldn't be good. </p><p></p><p>The village elder was left with all the gold, but what does he do with it? Does he split it evenly? Does he split it by person, or by family? Do the families that have lost relatives or livestock to the giants want an extra share? There's got to be infighting among the villagers as to how this is going to be split, and that could get ugly fast. </p><p></p><p>Does the elder have a roustabout brother or son that wants to steal all the gold for himself? </p><p></p><p>And what about the local bandit gang? What will they do if they get wind of the villages sudden influx of wealth? </p><p></p><p>And this doesn't even take into account the local nobility who is sure to want his cut!</p><p></p><p>My PC's have no idea of the chaos they have wrought in this once peaceful village among folk who were once friends and relatives, but they are going to be traveling back through it soon and I would love them to ride into this town, expecting to be hailed as beloved heroes, only to find barely anybody left, and those who remain wanting nothing more than to spit on their feet. </p><p></p><p>So what I'm looking for is scenarios. How would 1200gp throw a village of peasants into a spiral of murder, theft, mistrust, and doom? I have a few ideas, but I thought I'd throw it out to the evil peanut gallery and see what comes back.</p></blockquote><p></p>
[QUOTE="cthulhu42, post: 7273792, member: 6792361"] The situation: A few game months ago in my campaign, the party happened upon a small village while on the way to another destination. This village of maybe 70 souls was having an issue with a group of hill giants who had been extorting them for their livestock. The party, being the heroes that they are, vowed to deal with the giants. They did, handily killing the giants and scooping up a nice haul of 1200gp in the process. And then they promptly gave the 1200gp to the villagers and rode out of town without a second thought, patting themselves on the back for being such good fellows. Now this was just supposed to be a quick side quest to break up the travel, but once they handed all that cash over to those villagers it got me thinking. These are peasants, suddenly with more gold on hand than they could ever expect to see in their lives. What sort of effect would that have on these humble folk? I decided that it wouldn't be good. The village elder was left with all the gold, but what does he do with it? Does he split it evenly? Does he split it by person, or by family? Do the families that have lost relatives or livestock to the giants want an extra share? There's got to be infighting among the villagers as to how this is going to be split, and that could get ugly fast. Does the elder have a roustabout brother or son that wants to steal all the gold for himself? And what about the local bandit gang? What will they do if they get wind of the villages sudden influx of wealth? And this doesn't even take into account the local nobility who is sure to want his cut! My PC's have no idea of the chaos they have wrought in this once peaceful village among folk who were once friends and relatives, but they are going to be traveling back through it soon and I would love them to ride into this town, expecting to be hailed as beloved heroes, only to find barely anybody left, and those who remain wanting nothing more than to spit on their feet. So what I'm looking for is scenarios. How would 1200gp throw a village of peasants into a spiral of murder, theft, mistrust, and doom? I have a few ideas, but I thought I'd throw it out to the evil peanut gallery and see what comes back. [/QUOTE]
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