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<blockquote data-quote="Nazhkandrias" data-source="post: 3638616" data-attributes="member: 50521"><p>Well, it all seems In-Character to me, and I friggin' LOVE the theatrics! I've always been an Indiana Jones fan, and this is reminiscent of the opening scene of Temple Of Doom. I love it! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>OK, I have a definite plan for what I want to do with Novhilion. Right now, I want to avoid conflict with the guard (killing a guard won't look good at all). So, how would I go about a fancy drop down into the warehouse? Maybe I could use the soft, squishy Ogre as a landing pad? What I want to do is drop down (with a little backup, of course) and cast <em>Charm Person</em> (damn, I love that spell) on the guard. If it works, I say we ask him for any relevant information about what's really going on here, and get him to open up any doors for us in the surrounding area that might be locked. Afterwards, I say that we search the area for any rope, knock him out if he resists (either me, Kuro, or Oakheart thump him with a nonlethal shot from a bludgeoning weapon, probably me, since my flail is most likely to do enough damage for a OHKO), and tie him up, along with dealing with the prostitute (but she seems more likely to be friendly <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />). We'll deal with shutting him up later. A good bribe might do the trick. I'd recommend that at least one person stays on the roof, in case anybody drops from the skycart, or somebody else comes. After we wrap up business with the guard (as quickly as possible), Novhilion's going to stand guard on the street below. Any objections, fellow adventurers?</p></blockquote><p></p>
[QUOTE="Nazhkandrias, post: 3638616, member: 50521"] Well, it all seems In-Character to me, and I friggin' LOVE the theatrics! I've always been an Indiana Jones fan, and this is reminiscent of the opening scene of Temple Of Doom. I love it! :D OK, I have a definite plan for what I want to do with Novhilion. Right now, I want to avoid conflict with the guard (killing a guard won't look good at all). So, how would I go about a fancy drop down into the warehouse? Maybe I could use the soft, squishy Ogre as a landing pad? What I want to do is drop down (with a little backup, of course) and cast [I]Charm Person[/I] (damn, I love that spell) on the guard. If it works, I say we ask him for any relevant information about what's really going on here, and get him to open up any doors for us in the surrounding area that might be locked. Afterwards, I say that we search the area for any rope, knock him out if he resists (either me, Kuro, or Oakheart thump him with a nonlethal shot from a bludgeoning weapon, probably me, since my flail is most likely to do enough damage for a OHKO), and tie him up, along with dealing with the prostitute (but she seems more likely to be friendly ;)). We'll deal with shutting him up later. A good bribe might do the trick. I'd recommend that at least one person stays on the roof, in case anybody drops from the skycart, or somebody else comes. After we wrap up business with the guard (as quickly as possible), Novhilion's going to stand guard on the street below. Any objections, fellow adventurers? [/QUOTE]
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