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No Hope for Scout and Monster Hunter Fighter and artificer wizard
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<blockquote data-quote="Unwise" data-source="post: 7354396" data-attributes="member: 98008"><p>[MENTION=1288]Mouseferatu[/MENTION], why though? Isn't there an elegance to reusing the same basic rules and just changing as little as possible to get the desired effect? The spell-casting section of most caster classes is almost identical, it would seem confusing and inefficient to rewrite it per class. I'm not necessarily disagreeing, just curious. It may of course just be personal preference. I found the Scout's combat orientated uses of superiority to be the blandest options imaginable, but then again if you are only getting a couple I guess that makes sense.</p><p></p><p>For me the scout was pretty much what I wanted in a Ranger. Basically a fighter who gave up some flexibility and little bit of combat power in order to have good outdoor skills. My only real problem with it was that it gave up too little combat power for the extra skills etc. Limiting people's options is not really a balancing feature if the person only had access to a small subset of of those features to start with e.g. BM maneuver. </p><p></p><p>The Rogue Scout works well for the hidden elven sniper style ranger, but is not to my taste for the bountyhunter, highwayman, Aragorn or military forward scout style guys.</p></blockquote><p></p>
[QUOTE="Unwise, post: 7354396, member: 98008"] [MENTION=1288]Mouseferatu[/MENTION], why though? Isn't there an elegance to reusing the same basic rules and just changing as little as possible to get the desired effect? The spell-casting section of most caster classes is almost identical, it would seem confusing and inefficient to rewrite it per class. I'm not necessarily disagreeing, just curious. It may of course just be personal preference. I found the Scout's combat orientated uses of superiority to be the blandest options imaginable, but then again if you are only getting a couple I guess that makes sense. For me the scout was pretty much what I wanted in a Ranger. Basically a fighter who gave up some flexibility and little bit of combat power in order to have good outdoor skills. My only real problem with it was that it gave up too little combat power for the extra skills etc. Limiting people's options is not really a balancing feature if the person only had access to a small subset of of those features to start with e.g. BM maneuver. The Rogue Scout works well for the hidden elven sniper style ranger, but is not to my taste for the bountyhunter, highwayman, Aragorn or military forward scout style guys. [/QUOTE]
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