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No Iterative Attacks in D&D
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<blockquote data-quote="Baby Samurai" data-source="post: 3557395" data-attributes="member: 51413"><p>I've decided to go with the <em>Saga</em> system (half CL as bonus to damage, and the Double Attack, Dual Weapon Mastery, Mighty Swing Rapid Strike, and Triple Attack feats etc) for combat, so here is a <em>D&D</em> character from the current <em>Planescape</em> campaign I'm running converted to the new system (standard version follows):</p><p></p><p></p><p></p><p></p><p><strong>Mogar Grimm CL 11/CR 11</strong></p><p>Male half-orc barbarian 2/ranger 9</p><p>CG Medium humanoid (orc)</p><p><strong>Init </strong> +13; <strong>Senses</strong> darkvision 60 ft.; Perception +13</p><p><strong>Languages</strong> Abyssal, Common, Orc</p><p>______________________________________________________________________________</p><p></p><p><strong>AC</strong> 21, touch 14, flat-footed 21 (+3 Dex, +1 natural, +6 armour, +1 deflection); uncanny dodge</p><p><strong>Defences</strong> Fort 25, Ref 21 (flat-footed 21); evasion, Will 18</p><p><strong>hp </strong> 106 (2d12+9d8+44)</p><p>______________________________________________________________________________</p><p></p><p><strong>Speed</strong> 8 squares</p><p><strong>Melee</strong> +<em>1 large balanced bastard sword </em> +19 (2d8+20/19-20) or</p><p><strong>Melee</strong> +<em>1 large balanced bastard sword</em> +14/+14 (2d8+20/19-20) with Double Attack or</p><p><strong>Melee</strong> +<em>1 large balanced bastard sword </em> +9/+9/+9 (2d8+20/19-20) with Triple Attack or</p><p><strong>Melee</strong> +<em>1 large balanced bastard sword</em> +17 (2d8+13/19-20) and +<em>1 large balanced bastard sword</em> +17 (2d8+13/19-20) with Dual Weapon Mastery II or</p><p><strong>Melee</strong> +<em>1 large balanced bastard sword </em> +12/+12 (2d8+13/19-20) and +<em>1 large balanced bastard sword</em> +12 (2d8+13/19-20) with Double Attack and Dual Weapon Mastery II or</p><p><strong>Melee</strong> +<em>1 large balanced bastard sword</em> +7/+7/+7 (2d8+13/19-20) and +<em>1 large balanced bastard sword</em> +7 (2d8+13/19-20) with Triple Attack and Dual Weapon Mastery II or</p><p><strong>Melee</strong> 2 +<em>1 large balanced bastard swords </em> +9 (2d8+13/19-20 plus 2d8+13) with Dual Strike</p><p><strong>Ranged</strong> composite longbow +14 (1d8+12/x3) </p><p><strong>Base Atk</strong> +11; <strong>Grp</strong> +18</p><p><strong>Atk Options</strong> distracting attack, Dual Strike, Dual Weapon Pounce, favoured enemy evil outsiders +4/fey +2, Power Attack, Rapid Strike</p><p><strong>Combat Gear </strong> <em>wand of cure light wounds</em> (44 charges)</p><p>______________________________________________________________________________</p><p></p><p><strong>Ranger Spells Prepared</strong> (CL 4th):</p><p>2nd – (general recharge time 1d6+1 rounds) 1</p><p>1st – (general recharge time 1d6+1 rounds) 2 </p><p>______________________________________________________________________________</p><p></p><p><strong>Abilities </strong> Str 24, Dex 16, Con 18, Int 14, Wis 16, Cha 11 </p><p><strong>SQ</strong> evasion, fast movement, rage 1/day, swift tracker, uncanny dodge, favoured enemy evil outsiders +4 and fey +2, wild empathy +9 (+5 magical beasts)</p><p><strong>Feats</strong> Armour Proficiency (light, medium), Double Attack, Dual Strike, Dual Weapon Mastery I, Dual Weapon Mastery II, Dual Weapon Pounce, Power Attack, Rapid Strike, Track, Triple Attack, Weapon Proficiency (basic, bows, heavy blades, exotic heavy blades)</p><p><strong>Skills</strong> Climb +17, Endurance +14, Initiative +13, Knowledge (nature) +13, Perception +13, Stealth +13, Survival +13 </p><p><strong>Possessions </strong> <em>handy haversack</em>, +<em>1 dagger</em>, composite longbow (+4), +<em>2 mithral chain shirt</em>, +<em>1 cloak of resistance</em>, +<em>2 gauntlets of ogre power</em>, +<em>1 amulet of natural armour</em>, +<em>1 ring of protection </em> </p><p>______________________________________________________________________________</p><p></p><p><strong>Evasion (Ex):</strong></p><p><strong>Fast Movement (Ex):</strong></p><p><strong>Favored Enemy (Ex):</strong></p><p><strong>Rage (Ex):</strong></p><p><strong>Swift Tracker (Ex):</strong></p><p><strong>Uncanny Dodge (Ex):</strong></p><p><strong>Wild Empathy (Ex):</strong></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p><strong>Character CL 11/CR 11</strong></p><p>Male half-orc barbarian 2/ranger 9</p><p>CG Medium humanoid (orc)</p><p><strong>Init </strong> +3; <strong>Senses </strong> darkvision 60 ft.; Perception +17</p><p><strong>Languages</strong> Abyssal, Common, Orc</p><p>______________________________________________________________________________</p><p></p><p><strong>AC </strong> 21, touch 14, flat-footed 21 (+3 Dex, +1 natural, +6 armour, +1 deflection); uncanny dodge</p><p><strong>hp </strong> 106 (2d12+9d8+44)</p><p><strong>Fort </strong> +14, <strong>Ref </strong> +10 (flat-footed +10); evasion, <strong>Will </strong> +7</p><p>______________________________________________________________________________</p><p></p><p><strong>Speed</strong> 40 ft. (8 squares)</p><p><strong>Melee </strong> +<em>1 balanced bastard sword</em> +19/+14/+9 (2d8+11/19-20) or</p><p><strong>Melee</strong> +<em>1 balanced bastard sword</em> +17/+12/+7 (2d8+8/19-20) and +<em>1 balanced bastard sword</em> +17/+12 (2d8+4/19-20) or</p><p><strong>Melee</strong> 2 +<em>1 balanced bastard swords </em> +15 (2d8+8/19-20 plus 2d8+4) with Dual Strike</p><p><strong>Ranged</strong> composite longbow +14 (1d8+4/x3) </p><p><strong>Space</strong> 5 ft.;<strong> Reach</strong> 5 ft.</p><p><strong>Base Atk</strong> +11; <strong>Grp</strong> +18</p><p><strong>Atk Options </strong> distracting attack, Dual Strike, favoured enemy evil outsiders +4 and fey +2, Two-Weapon Pounce</p><p><strong>Combat Gear</strong> <em>wand of cure light wounds</em> (44 charges)</p><p>______________________________________________________________________________</p><p></p><p><strong>Ranger Spells per Day</strong> 2/1 (CL 4th) </p><p>______________________________________________________________________________</p><p></p><p><strong>Abilities</strong> Str 24, Dex 16, Con 18, Int 14, Wis 16, Cha 11 </p><p><strong>SQ</strong> evasion, fast movement, rage 1/day, swift tracker, uncanny dodge, favoured enemy evil outsiders +4 and fey +2, wild empathy +9 (+5 magical beasts)</p><p><strong>Feats</strong> Armour Proficiency (light, medium), Dual Strike, Endurance, Improved Two-Weapon Fighting, Oversized Two-Weapon Fighting, Track, Two-Weapon Fighting, Two-Weapon Pounce, Weapon Proficiency (simple, martial, bastard sword)</p><p><strong>Skills </strong> Acrobatics +10 (7), Athletics +21 (14), Heal +17 (14), Knowledge (nature) +16 (14), Perception +17 (14), Stealth +17 (14), Survival +17 (14)</p><p><strong>Possessions</strong> <em>handy haversack</em>, +<em>1 dagger</em>, composite longbow (+4), +<em>2 mithral chain shirt</em>, +<em>1 cloak of resistance</em>, +<em>2 gauntlets of ogre power</em>, +<em>1 amulet of natural armour</em>, +<em>1 ring of protection </em> </p><p>______________________________________________________________________________</p><p></p><p><strong>Evasion (Ex):</strong></p><p><strong>Fast Movement (Ex):</strong></p><p><strong>Favored Enemy (Ex):</strong></p><p><strong>Rage (Ex):</strong></p><p><strong>Swift Tracker (Ex):</strong></p><p><strong>Uncanny Dodge (Ex):</strong></p><p><strong>Wild Empathy (Ex):</strong></p></blockquote><p></p>
[QUOTE="Baby Samurai, post: 3557395, member: 51413"] I've decided to go with the [I]Saga[/I] system (half CL as bonus to damage, and the Double Attack, Dual Weapon Mastery, Mighty Swing Rapid Strike, and Triple Attack feats etc) for combat, so here is a [I]D&D[/I] character from the current [I]Planescape[/I] campaign I'm running converted to the new system (standard version follows): [B]Mogar Grimm CL 11/CR 11[/B] Male half-orc barbarian 2/ranger 9 CG Medium humanoid (orc) [B]Init [/B] +13; [B]Senses[/B] darkvision 60 ft.; Perception +13 [B]Languages[/B] Abyssal, Common, Orc ______________________________________________________________________________ [B]AC[/B] 21, touch 14, flat-footed 21 (+3 Dex, +1 natural, +6 armour, +1 deflection); uncanny dodge [B]Defences[/B] Fort 25, Ref 21 (flat-footed 21); evasion, Will 18 [B]hp [/B] 106 (2d12+9d8+44) ______________________________________________________________________________ [B]Speed[/B] 8 squares [B]Melee[/B] +[I]1 large balanced bastard sword [/I] +19 (2d8+20/19-20) or [B]Melee[/B] +[I]1 large balanced bastard sword[/I] +14/+14 (2d8+20/19-20) with Double Attack or [B]Melee[/B] +[I]1 large balanced bastard sword [/I] +9/+9/+9 (2d8+20/19-20) with Triple Attack or [B]Melee[/B] +[I]1 large balanced bastard sword[/I] +17 (2d8+13/19-20) and +[I]1 large balanced bastard sword[/I] +17 (2d8+13/19-20) with Dual Weapon Mastery II or [B]Melee[/B] +[I]1 large balanced bastard sword [/I] +12/+12 (2d8+13/19-20) and +[I]1 large balanced bastard sword[/I] +12 (2d8+13/19-20) with Double Attack and Dual Weapon Mastery II or [B]Melee[/B] +[I]1 large balanced bastard sword[/I] +7/+7/+7 (2d8+13/19-20) and +[I]1 large balanced bastard sword[/I] +7 (2d8+13/19-20) with Triple Attack and Dual Weapon Mastery II or [B]Melee[/B] 2 +[I]1 large balanced bastard swords [/I] +9 (2d8+13/19-20 plus 2d8+13) with Dual Strike [B]Ranged[/B] composite longbow +14 (1d8+12/x3) [B]Base Atk[/B] +11; [B]Grp[/B] +18 [B]Atk Options[/B] distracting attack, Dual Strike, Dual Weapon Pounce, favoured enemy evil outsiders +4/fey +2, Power Attack, Rapid Strike [B]Combat Gear [/B] [I]wand of cure light wounds[/I] (44 charges) ______________________________________________________________________________ [B]Ranger Spells Prepared[/B] (CL 4th): 2nd – (general recharge time 1d6+1 rounds) 1 1st – (general recharge time 1d6+1 rounds) 2 ______________________________________________________________________________ [B]Abilities [/B] Str 24, Dex 16, Con 18, Int 14, Wis 16, Cha 11 [B]SQ[/B] evasion, fast movement, rage 1/day, swift tracker, uncanny dodge, favoured enemy evil outsiders +4 and fey +2, wild empathy +9 (+5 magical beasts) [B]Feats[/B] Armour Proficiency (light, medium), Double Attack, Dual Strike, Dual Weapon Mastery I, Dual Weapon Mastery II, Dual Weapon Pounce, Power Attack, Rapid Strike, Track, Triple Attack, Weapon Proficiency (basic, bows, heavy blades, exotic heavy blades) [B]Skills[/B] Climb +17, Endurance +14, Initiative +13, Knowledge (nature) +13, Perception +13, Stealth +13, Survival +13 [B]Possessions [/B] [I]handy haversack[/I], +[I]1 dagger[/I], composite longbow (+4), +[I]2 mithral chain shirt[/I], +[I]1 cloak of resistance[/I], +[I]2 gauntlets of ogre power[/I], +[I]1 amulet of natural armour[/I], +[I]1 ring of protection [/I] ______________________________________________________________________________ [B]Evasion (Ex): Fast Movement (Ex): Favored Enemy (Ex): Rage (Ex): Swift Tracker (Ex): Uncanny Dodge (Ex): Wild Empathy (Ex):[/B] [B]Character CL 11/CR 11[/B] Male half-orc barbarian 2/ranger 9 CG Medium humanoid (orc) [B]Init [/B] +3; [B]Senses [/B] darkvision 60 ft.; Perception +17 [B]Languages[/B] Abyssal, Common, Orc ______________________________________________________________________________ [B]AC [/B] 21, touch 14, flat-footed 21 (+3 Dex, +1 natural, +6 armour, +1 deflection); uncanny dodge [B]hp [/B] 106 (2d12+9d8+44) [B]Fort [/B] +14, [B]Ref [/B] +10 (flat-footed +10); evasion, [B]Will [/B] +7 ______________________________________________________________________________ [B]Speed[/B] 40 ft. (8 squares) [B]Melee [/B] +[I]1 balanced bastard sword[/I] +19/+14/+9 (2d8+11/19-20) or [B]Melee[/B] +[I]1 balanced bastard sword[/I] +17/+12/+7 (2d8+8/19-20) and +[I]1 balanced bastard sword[/I] +17/+12 (2d8+4/19-20) or [B]Melee[/B] 2 +[I]1 balanced bastard swords [/I] +15 (2d8+8/19-20 plus 2d8+4) with Dual Strike [B]Ranged[/B] composite longbow +14 (1d8+4/x3) [B]Space[/B] 5 ft.;[B] Reach[/B] 5 ft. [B]Base Atk[/B] +11; [B]Grp[/B] +18 [B]Atk Options [/B] distracting attack, Dual Strike, favoured enemy evil outsiders +4 and fey +2, Two-Weapon Pounce [B]Combat Gear[/B] [I]wand of cure light wounds[/I] (44 charges) ______________________________________________________________________________ [B]Ranger Spells per Day[/B] 2/1 (CL 4th) ______________________________________________________________________________ [B]Abilities[/B] Str 24, Dex 16, Con 18, Int 14, Wis 16, Cha 11 [B]SQ[/B] evasion, fast movement, rage 1/day, swift tracker, uncanny dodge, favoured enemy evil outsiders +4 and fey +2, wild empathy +9 (+5 magical beasts) [B]Feats[/B] Armour Proficiency (light, medium), Dual Strike, Endurance, Improved Two-Weapon Fighting, Oversized Two-Weapon Fighting, Track, Two-Weapon Fighting, Two-Weapon Pounce, Weapon Proficiency (simple, martial, bastard sword) [B]Skills [/B] Acrobatics +10 (7), Athletics +21 (14), Heal +17 (14), Knowledge (nature) +16 (14), Perception +17 (14), Stealth +17 (14), Survival +17 (14) [B]Possessions[/B] [I]handy haversack[/I], +[I]1 dagger[/I], composite longbow (+4), +[I]2 mithral chain shirt[/I], +[I]1 cloak of resistance[/I], +[I]2 gauntlets of ogre power[/I], +[I]1 amulet of natural armour[/I], +[I]1 ring of protection [/I] ______________________________________________________________________________ [B]Evasion (Ex): Fast Movement (Ex): Favored Enemy (Ex): Rage (Ex): Swift Tracker (Ex): Uncanny Dodge (Ex): Wild Empathy (Ex):[/B] [/QUOTE]
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