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*Pathfinder & Starfinder
No Iterative Attacks in D&D
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<blockquote data-quote="Old Gumphrey" data-source="post: 3560005" data-attributes="member: 12872"><p>More...damage?</p><p></p><p>Power Attacking Barbarian20 with a +5 holy shock flaming greatsword of frost (and a reasonable 40 str during rage) is rolling out with around 7d6+60 and around or over +20 to hit against evil creatures.</p><p></p><p>Meteor Swarming wizard deals 24d6 to one target with a ref save for half.</p><p></p><p>7d6+60 averages to 84.5 damage.</p><p></p><p>24d6 averages to 84 damage.</p><p></p><p>Wizard's out a spell. Barb repeats next round. Caster power isn't in damage at high levels. This figure is not even considering non-core material such as Leap Attack and Frenzied Berserker PrC...I could EASILY push that damage to an average of over 200 on a charge. With Shock Trooper, his hit bonus isn't even going down. He's rolling out with over +40 to hit and dealing over 200 damage. That's enough to hit a fully buffed CR 20 dragon on a roll of 2 or higher and take out over 50% of its HP...</p><p></p><p>Plus look at all that junk on your character sheet there with the dual and triple attacks and dual wields and whatever. I don't see how that is any different from iterative attacks anyway. And how is 3 attacks at +9 (2d8+20) somehow better than 3 attacks at +19/+14/+9 (2d8+15)?</p></blockquote><p></p>
[QUOTE="Old Gumphrey, post: 3560005, member: 12872"] More...damage? Power Attacking Barbarian20 with a +5 holy shock flaming greatsword of frost (and a reasonable 40 str during rage) is rolling out with around 7d6+60 and around or over +20 to hit against evil creatures. Meteor Swarming wizard deals 24d6 to one target with a ref save for half. 7d6+60 averages to 84.5 damage. 24d6 averages to 84 damage. Wizard's out a spell. Barb repeats next round. Caster power isn't in damage at high levels. This figure is not even considering non-core material such as Leap Attack and Frenzied Berserker PrC...I could EASILY push that damage to an average of over 200 on a charge. With Shock Trooper, his hit bonus isn't even going down. He's rolling out with over +40 to hit and dealing over 200 damage. That's enough to hit a fully buffed CR 20 dragon on a roll of 2 or higher and take out over 50% of its HP... Plus look at all that junk on your character sheet there with the dual and triple attacks and dual wields and whatever. I don't see how that is any different from iterative attacks anyway. And how is 3 attacks at +9 (2d8+20) somehow better than 3 attacks at +19/+14/+9 (2d8+15)? [/QUOTE]
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No Iterative Attacks in D&D
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